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	<title>british - Tomb of Ash</title>
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		<title>Core Design Team</title>
		<link>https://www.tomb-of-ash.com/core-design-team/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Fri, 06 Nov 2015 16:18:36 +0000</pubDate>
				<category><![CDATA[Classics]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[1990s]]></category>
		<category><![CDATA[90s]]></category>
		<category><![CDATA[british]]></category>
		<category><![CDATA[classic]]></category>
		<category><![CDATA[classics]]></category>
		<category><![CDATA[core design]]></category>
		<category><![CDATA[core design archives]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[gamer]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[lara croft]]></category>
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		<category><![CDATA[original]]></category>
		<category><![CDATA[photos]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[RetroGamer]]></category>
		<category><![CDATA[retrogaming]]></category>
		<category><![CDATA[tomb raider]]></category>
		<category><![CDATA[uk]]></category>
		<guid isPermaLink="false">http://ashkaprielov.co.uk/core-design-team/</guid>

					<description><![CDATA[<p>Left to rightUpper Row: Darren Wakeman (animator, concept artist), Richard Morton (programmer), Andy Sandham (level designer and script writer), Lara, Paul Douglas (lead programmer), Tom Scutt (programmer), Chris Coup (programmer).Lower Row: Richard Flower (programmer), Jamie Morton (beta-tester, level designer), Peter Duncan (concept artist and level designer), Phil Chapman (programmer and animator) The original Tomb Raider [&#8230;]</p>
<p>The post <a href="https://www.tomb-of-ash.com/core-design-team/">Core Design Team</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<figure class="tmblr-full"><img decoding="async" src="http://68.media.tumblr.com/c208c07b8a14dd1d994784c43997a82d/tumblr_inline_nxeifok7v41rwngbp_540.jpg" alt="image" /></figure>
<p><i>Left to right</i><br /><i>Upper Row</i>: Darren Wakeman (animator, concept artist), Richard Morton (programmer), Andy Sandham (level designer and script writer), Lara, Paul Douglas (lead programmer), Tom Scutt (programmer), Chris Coup (programmer).<br /><i>Lower Row</i>: Richard Flower (programmer), Jamie Morton (beta-tester, level designer), Peter Duncan (concept artist and level designer), Phil Chapman (programmer and animator)</p>
<figure class="tmblr-full"><img decoding="async" src="http://68.media.tumblr.com/995d22a4875e9923e007ae88d2bbf58b/tumblr_inline_nxeig3BxZp1rwngbp_540.jpg" alt="image" /></figure>
<p><i>The original Tomb Raider developers</i><br /><i>Left to right</i><br />Gavin Rummery (progammer), Jason Gosling (programmer), Toby Gard (concept artist), Heather Gibson (level designer), Neal Boyd (level designer), Paul Douglas (lead programmer)</p>
<figure class="tmblr-full"><img decoding="async" src="http://68.media.tumblr.com/09dfe54cff7d78da54718ced436e236d/tumblr_inline_nxeiik8DNb1rwngbp_540.jpg" alt="image" /></figure>
<p><i>Left to right</i><br />Neal Boyd (level designer), Jason Gosling (programmer), Gavin Rummery (programmer), Heather Gibson (level designer), Paul Douglas (lead programmer), Toby Gard (concept artist)</p>
<p>Make sure you check our <a href="https://www.tomb-of-ash.com/CoreDesignArchives" target="_blank">Core Design Archives</a> for exclusive interviews and articles! </p>
<p>The post <a href="https://www.tomb-of-ash.com/core-design-team/">Core Design Team</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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