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		<title>Kurtis Trent&#8217;s Digital Journal by Murti Schofield</title>
		<link>https://www.tomb-of-ash.com/kurtis-trents-digital-journal-by-murti-schofield/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Tue, 07 Jun 2022 16:25:09 +0000</pubDate>
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		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=26390</guid>

					<description><![CDATA[<p>Kurtis Trent's journal, written by Murti Schofield, was sold during the Tomb Raider: The Dark Angel Symphony campaign. As the shop is shut we thought it'd be great to upload it here for preservation.</p>
<p>The post <a href="https://www.tomb-of-ash.com/kurtis-trents-digital-journal-by-murti-schofield/">Kurtis Trent&#8217;s Digital Journal by Murti Schofield</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Kurtis Trent&#8217;s journal, written by Murti Schofield, was sold during the Tomb Raider: The Dark Angel Symphony campaign. As the shop is shut we thought it&#8217;d be great to upload it here for preservation.</p>
<p><a href="https://ko-fi.com/s/06e3908e54"><strong>Download</strong></a></p>
<h3>Original description:</h3>
<p>&nbsp;</p>
<p>The creative genius of writer Murti Schofield combines with the fan-driven passion of the Dark Angel Symphony team to bring you a unique artefact: Kurtis”Demon Hunter” Trent’s personal journal!</p>
<p>Currently specially&nbsp;<strong>discounted</strong>&nbsp;and available in a variety of&nbsp;<strong>bundles</strong>, this A5-sized, 32-page journal has been entirely handwritten by Murti Schofield IN CHARACTER as Kurtis Trent – Lara’s mysterious ally from The Angel of Darkness and last of the Lux Veritatis order. Each&nbsp;<span class="text_exposed_show">page is packed with all-new, original sketches, maps, character profiles, Lux Veritatis lore, and personal musings that chart Kurtis’ journey across the globe as he tracks the bloody trail of “The Monstrum”, aka Eckhart, leader of the shadowy Cabal. It also contains pages “inherited” from Kurtis’ father, Konstantin Heissturm.</span></p>
<p>The journal is available as a digital download and as a physical object of movie-prop quality, bound in real leather and scuffed/aged to reflect the hazardous lifestyle of its owner!</p>
<p><a href="https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-journal-768x332-1.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-26391" src="https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-journal-768x332-1.jpg" alt="" width="768" height="332" srcset="https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-journal-768x332-1.jpg 768w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-journal-768x332-1-600x259.jpg 600w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-journal-768x332-1-300x130.jpg 300w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-journal-768x332-1-500x216.jpg 500w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-journal-768x332-1-48x21.jpg 48w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-journal-768x332-1-90x39.jpg 90w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-journal-768x332-1-150x65.jpg 150w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-journal-768x332-1-200x86.jpg 200w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-journal-768x332-1-400x173.jpg 400w" sizes="(max-width: 768px) 100vw, 768px" /></a></p>
<p>&nbsp;</p>
<p>Here’s what the author says about the journal:</p>
<p>Throughout his wide ranging travels, Kurtis has always, like any true rock n’ roll adventurer, kept a journal – a field record of the challenges he has tackled, the wildly diverse locations he has travelled in, the enigmas he has solved (or tried to), and the characters he has encountered, fought, or put down. These ragged and beaten-up journals record key information from many of Kurtis’ travels and adventures.</p>
<p>The Journal is not a narrative. It is not even chronological. It does not explain things or tell a story, except by inference.</p>
<p>Instead, Kurtis’ scribbled notes, sketches and observations cover an eclectic range of extraordinary subjects. It is an apparently disorganised accumulation of aides memoire and cryptic musings on what they might possibly mean. To the unaccustomed eye, it may appear as a jumble of unconnected images and data that only highlight questions rather than provide answers. But there most definitely is order… of a kind.</p>
<p>Sometimes there are entries lifted or copied from his father Konstantin’s inherited journal, or even, on occasion, from his grandfather Gerhardt’s journal.</p>
<p>The journals themselves are battered and scuffed with pasted-in maps, illustrations, scraps of vellum, sketches, hand-drawn schematics, wax rubbings, pencilled images, codes, glyphs, photos, symbols, cuttings, tracings, and all the untidy jottings of many years’ investigations and study.</p>
<p>The wrap-around leather cord loops through a silver concho disc and carries a small replica of a Baetyl training stone carved from bone. The disk is a keepsake from tribal Navajo links on his mother’s side. The Baetyl is a token from his early Lux Veritatis training days.</p>
<p>Of course, the Journal will only contain notes on items up to and immediately prior to events in the AOD timeline.</p>
<p>Many of the story elements touched on in the Journal are dealt with more fully in documents and articles dealing with the massive amount of background detail to AoD, and will be available online by the time the K Journals are on release.</p>
<p><a href="https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o.jpg"><img decoding="async" class="aligncenter size-large wp-image-26392" src="https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o-1024x683.jpg" alt="" width="1024" height="683" srcset="https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o-1024x683.jpg 1024w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o-600x400.jpg 600w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o-300x200.jpg 300w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o-768x512.jpg 768w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o-500x333.jpg 500w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o-800x534.jpg 800w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o-1280x854.jpg 1280w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o-48x32.jpg 48w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o-90x60.jpg 90w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o-150x100.jpg 150w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o-200x133.jpg 200w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o-400x267.jpg 400w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/56601066_418727918930175_3923828657872699392_o.jpg 1300w" sizes="(max-width: 1024px) 100vw, 1024px" /></a></p>
<p>&nbsp;</p>
<p>The journal explores:</p>
<p>1) Eckhardt: jottings on the origins of the Black Alchemist, his work, his cruelly misjudged 500+-year-long incarceration, his release from the Cell of Pain in 1945 by Allied bombing, his aims, abilities, etc. All this background was part of Kurtis’ early LV training years. No source could possibly list everything about Eckhardt, but there is a lot of detail that K remembers or has access to.</p>
<p>2) Eckhardt’s early writings, gleaned from Lux Veritatis archives.</p>
<p>3) Some musings on the origins, nature, and possible locations of the Obscura Etchings and Paintings – or as much as anyone knows apart from Eckhardt himself.</p>
<p>4) Kurtis’ grandfather, Gerhardt, left notes detailing his obsession with John Dee – the Elizabethan alchemist and mystic. Gerhardt was convinced that the location of Dee’s true resting place, his Catafalque, was the location of one of the Obscura Paintings. Dee’s body, did not lie at Mortlake by the Thames, but had been spirited away by Edward Kelley and devotees of the art of Alchemy from the court of Rudolph II. It was taken to a secret vault beneath Kutna Hora Ossuar, 80km east of Prague.</p>
<p>5) The Dee Hexaglyph was supposedly a cast-brass symbol on Dee’s catafalque in that vault. Kurtis later combined a version of this ‘glyph’ and the reoccurring Crâne Hurlant (or Screaming Skull of the Legionnaires) into a T-shirt design seen in AOD. You may have noticed it around.</p>
<p>6) The three Periapt Shards: Kurtis inherited two of these along with the Chirugai after Konstantin was murdered, and he is well aware of how vital all three Shards are if the Black Alchemist is ever to be put down for good.</p>
<p>7) Alchemy, Prima Materia and the processes of transmutation of self and substances; e.g. Solve et coagula, key data where Eckhardt is concerned.</p>
<p>8) The Sanglyph or Bloodsign. There are only hints and guesses regarding this darkest and most closely guarded of Eckhardt’s secrets. Even the members of the Cabal aren’t informed of the nature, potency, and true purpose of this artefact.</p>
<p>9) The Glove: likewise, little is know by the Lux Veritatis or anyone else apart from Eckhardt (and of course Karel). The Manus Diabolus.</p>
<p>10) The Cabal of Five Alchemists. Brief details of all individuals making up the current Cabal; their backgrounds, origins, traits, specialities, weaknesses, etc.</p>
<p>11) The Strahov: sketched schematics of the security layout, including the possible lower levels where an ancient LV vault holds out against all attempts at penetration by Eckhardt and the Cabal. Possibly, it may house the third and final Periapt?</p>
<p>12) The Nephilim: Watchers, Grigori, Enlumened, Gibborim, Peripherati, Bene Elim, Malek, Peri, Hiphil, Elioud. Kurtis has jotted brief notes on the origins, legends, mythic references, possible locations of the Sleepers or Cubiculim Nephili, Enochian references, etc.</p>
<p>13) Vault of the Seven Sleepers or Sarcophagi: possible locations of the remaining Nephilim Sleepers, although information on these are sketchy at best.</p>
<p>14) The Korumal Erebedi or Eternal Guardians, were a prehistoric Order of protectors for the Nephilim Sleepers. The Cubiculim Nephili casks were hidden at various secret locations over a wide area. The KE were constantly under attack by Lux Veritatis forces hell-bent on destroying all trace of the Nephilim race and those allied or loyal to them.</p>
<p>15) Oblique references to Kurtis’ Navajo origins, including the Amerindian-style glyphs of his given tribal name Chicawa, Bearer of Weapons.</p>
<p>16) Files on incidental characters featured or glimpsed in AoD, including some English adventuress, L. Croft, whose trail keeps crossing his own lines of enquiry and is somehow linked to individuals involved in the Obscura Paintings… and other related matters.</p>
<p>17) Kurtis’ time in the Legion is referred to several times; his Demon Hunter, Chaseur de Démon days, Legionary mottoes, enrolment, name change, and so on.</p>
<p>18) In the Interpol Wanted Poster for Emmet Brough, the Assassin (AKA The Pinkerton), several other events in his past – and possible connection to Kurtis – are briefly mentioned. These events will be expanded on in greater detail in documents available on a website at the time of the Journal’s release, for those interested enough to delve deeper…</p>
<p>19) Hints on the relevance of various scientific anomalies or ‘lost’ secrets from history, which either impinge on Lux Veritatis secrets or Eckhardt’s master plan for reviving the lost race of Nephilim.</p>
<p>20) The Dark 21ème Arrondissment of Paris Noire, a subterranean level of the ancient city – the Domaine Souterrain, La Citadelle des Ténèbres</p>
<p>Mouvant. This is a parallel world of shadow secrets, including a hidden LV vault. There are numerous LV chambers containing records that the Lux Order would rather remain hidden. The LV has shameful moments in its past, like any organisation.</p>
<p>21) The search for various Lux Veritatis secret vaults has been on Kurtis’ agenda for several years. These vaults contain a horde of artefacts, arcane secrets, libraries, stores of artwork, trophies and the elusive Trancing Rooms or Bloodline Rooms, which are basically LV healing chambers. Kurtis has always been reluctant to record much detail of his findings on this topic – they are too sensitive for any journal which, after all, could fall into the wrong hands.</p>
<p>22) There are several such LV Vaults across Europe, Russia, the Americas – everywhere, in fact – although the locations of most have been lost since the passing of the last true LV Adept, Konstantin Heissturm. For example, there was rumoured to be a Bloodline Room, or Trancing Room, beneath Schloss Kriegler. So, too, the The Vault of Trophies below the Strahov complex is an ancient LV stronghold containing many items of arcane power and importance.</p>
<p>23) Baetyl training stones/knife weapons/arrowhead artefacts are a key part of LV initiate training. Their relationship to other ferrilium ‘sky iron’ LV weaponry, such as the Chirugai, is greatly expanded upon in documents and articles that will be available online by the time the K Journals are released.</p>
<p>24) The secret subterranean city of Cennet and Sentinel Stones set up by the Korumal Erebedi, that guard their entrances and passageways.</p>
<p>25) The recent bizarre outbreak of Monstrum killings in Paris is touched on, and there are musings on the bizarre nature of the killings. Kurtis knows the perpetrator is Eckhardt and that he is ‘harvesting’ elements required to fulfil his grotesque ritual of completion for the Nephilim revival.</p>
<p>26) At the opening of AoD, Kurtis has been tracking the transportation of a massive stone sarcophagus from Cappadocia to the Strahov in Prague, which he has already reconnoitred.</p>
<p>27) His investigations have brought Kurtis to Paris, where he has worked the streets and knows the major players who Lara also runs into when she surfaces in the city. Freelancing for Gunderson’s Agency under an assumed name, K has been monitoring the Cabal activities and gets wind that something is going down in the Louvre when Agency forces are despatched to ‘collect’ a certain painting.</p>
<p>28) And so the two adventurers cross paths for the second time (the first being in Café Metro where K is following a lead)…</p>
<p><a href="https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-LV-768x432-1.jpg"><img decoding="async" class="aligncenter size-full wp-image-26393" src="https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-LV-768x432-1.jpg" alt="" width="768" height="432" srcset="https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-LV-768x432-1.jpg 768w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-LV-768x432-1-600x338.jpg 600w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-LV-768x432-1-300x169.jpg 300w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-LV-768x432-1-500x281.jpg 500w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-LV-768x432-1-48x27.jpg 48w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-LV-768x432-1-90x51.jpg 90w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-LV-768x432-1-150x84.jpg 150w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-LV-768x432-1-200x113.jpg 200w, https://www.tomb-of-ash.com/wp-content/uploads/2022/06/Kurtis-LV-768x432-1-400x225.jpg 400w" sizes="(max-width: 768px) 100vw, 768px" /></a></p>
<p>Kurtis’ life trajectory has been one of intensive training in the occult, followed by rebellion, adventure and, in the days leading up to the AOD timeline, a mission of vengeance. During his rebellious phase, he chose to exclude himself from the main areas of conflict between the Lux Veritatis and the Cabal, preferring to carve his own path through life. However, when his father was treacherously murdered, he determined to track down those responsible – in particular, the insane Black Alchemist, Pieter van Eckhardt. One way to bring this monstrous entity to retribution will be to gather all three of the Periapt Shards.</p>
<p>Even before taking on the mantle of dark avenger, Kurtis’ natural inclination towards extreme activities of any kind had led him to countless bizarre and exotic locations. He has worked as a freelance enforcer, problem solver, blade-for-hire, strong arm, minder, mercenary, security agent, and explorer in hot spots all around the world from North Africa to Turkey, The States and all over the European continent.</p>
<p>It is worth noting that, as evidenced from his Demon Hunter days in the Foreign Legion, the arcane and sinister Shadow World never truly left him alone. His LV upbringing and inherited bloodline ensured that, whatever he did, the bizarre would constantly erupt into his life. It is all recorded in his scuffed journal!</p>
<p>Promo images:</p>
 [<a href="https://www.tomb-of-ash.com/kurtis-trents-digital-journal-by-murti-schofield/">See image gallery at www.tomb-of-ash.com</a>] 
<p>The post <a href="https://www.tomb-of-ash.com/kurtis-trents-digital-journal-by-murti-schofield/">Kurtis Trent&#8217;s Digital Journal by Murti Schofield</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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		<title>Tomb Raider: The Angel of Darkness MIDI files</title>
		<link>https://www.tomb-of-ash.com/tomb-raider-the-angel-of-darkness-midi-files/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Sun, 20 Mar 2022 17:44:20 +0000</pubDate>
				<category><![CDATA[The Angel of Darkness]]></category>
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		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=26343</guid>

					<description><![CDATA[<p>Tomb Raider: The Angel of Darkness is often praised for its incredible soundtrack, composed by Peter Connelly and Martin Iveson and performed by the London Symphonic Orchestra.</p>
<p>The post <a href="https://www.tomb-of-ash.com/tomb-raider-the-angel-of-darkness-midi-files/">Tomb Raider: The Angel of Darkness MIDI files</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Tomb Raider: The Angel of Darkness is often praised for its incredible soundtrack, composed by Peter Connelly and Martin Iveson and performed by the London Symphonic Orchestra.</p>
<p>You can now listen to the original midi files that were composed for the soundtrack.</p>
<p><a href="https://ko-fi.com/s/6800c29745"><strong>DOWNLOAD HERE</strong></a></p>
<p>The post <a href="https://www.tomb-of-ash.com/tomb-raider-the-angel-of-darkness-midi-files/">Tomb Raider: The Angel of Darkness MIDI files</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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		<title>[download] Tomb Raider: The Angel of Darkness Sheet music</title>
		<link>https://www.tomb-of-ash.com/download-tomb-raider-the-angel-of-darkness-sheet-music/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Sun, 13 Mar 2022 13:56:47 +0000</pubDate>
				<category><![CDATA[The Angel of Darkness]]></category>
		<category><![CDATA[Tomb Raider]]></category>
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		<category><![CDATA[tomb raider the angel of darkness]]></category>
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		<category><![CDATA[tombraider25]]></category>
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		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=26331</guid>

					<description><![CDATA[<p>Tomb Raider: The Angel of Darkness OST sheet music is now available for you to download.</p>
<p>The post <a href="https://www.tomb-of-ash.com/download-tomb-raider-the-angel-of-darkness-sheet-music/">[download] Tomb Raider: The Angel of Darkness Sheet music</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Tomb Raider: The Angel of Darkness is often praised for its incredible soundtrack, composed by Peter Connelly and Martin Iveson and performed by the London Symphonic Orchestra. A few years ago, Peter gifted me with the soundtrack in its entirety. I spent many days in the local library scanning these massive A1 sheets. And now I present you with the arranger / conductor scores in PDF format.</p>
<p><span id="more-26331"></span></p>
<p>You can download it for free and if you wish to support my effort of preserving the original Tomb Raider legacy, you can donate any amount to our website here on ko-fi.</p>
<p>If there&#8217;s enough interest I will provide scans of individual instrument per track as well.</p>
<h2><a href="https://ko-fi.com/s/e2b812dd5f"><strong>DOWNLOAD NOW</strong></a></h2>
<p>The post <a href="https://www.tomb-of-ash.com/download-tomb-raider-the-angel-of-darkness-sheet-music/">[download] Tomb Raider: The Angel of Darkness Sheet music</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></content:encoded>
					
		
		
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		<title>Developer Stream. Tomb Raider 3: The Lost Artifact</title>
		<link>https://www.youtube.com/watch?v=NGRM3Bwv3yc</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Sun, 02 Jan 2022 15:34:41 +0000</pubDate>
				<category><![CDATA[Classics]]></category>
		<category><![CDATA[Retro Games]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[addon]]></category>
		<category><![CDATA[core design]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[eidos usa]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[lara croft]]></category>
		<category><![CDATA[old games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[RetroGamer]]></category>
		<category><![CDATA[retrogaming]]></category>
		<category><![CDATA[the lost artefact]]></category>
		<category><![CDATA[the lost artifact]]></category>
		<category><![CDATA[tomb raider]]></category>
		<category><![CDATA[tomb raider 3]]></category>
		<category><![CDATA[tomb raider 3 area 51]]></category>
		<category><![CDATA[tomb raider 3 cutscenes]]></category>
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		<category><![CDATA[tomb raider 3 gold: the lost artifact]]></category>
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		<category><![CDATA[tomb raider 3 the lost artefact]]></category>
		<category><![CDATA[tomb raider 3 the lost artifact]]></category>
		<category><![CDATA[tomb raider gold]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=26247</guid>

					<description><![CDATA[<p>Play-through of Tomb Raider 3 Gold: The Lost Artifact with its developers:????️Rebecca Shearin - artist, ????️Phil Campbell - level builder ????️Gary LaRochelle - designer. Learn about Easter eggs, history, inspiration and other facts about the final add-on to the classic Tomb Raider series.</p>
<p>The post <a href="https://www.youtube.com/watch?v=NGRM3Bwv3yc">Developer Stream. Tomb Raider 3: The Lost Artifact</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Play-through of Tomb Raider 3 Gold: The Lost Artifact with its developers:????&#xfe0f;Rebecca Shearin &#8211; artist, ????&#xfe0f;Phil Campbell &#8211; level builder ????&#xfe0f;Gary LaRochelle &#8211; designer. Learn about Easter eggs, history, inspiration and other facts about the final add-on to the classic Tomb Raider series.</p>
<p>The post <a href="https://www.youtube.com/watch?v=NGRM3Bwv3yc">Developer Stream. Tomb Raider 3: The Lost Artifact</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></content:encoded>
					
		
		
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		<title>[UPDATED] Original SFX and Voice Over from Tomb Raider 4, 5 and 6</title>
		<link>https://www.tomb-of-ash.com/original-sfx-and-voice-over-from-tomb-raider-4-5-and-6/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Mon, 06 Dec 2021 20:52:14 +0000</pubDate>
				<category><![CDATA[Classics]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[The Angel of Darkness]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[1998]]></category>
		<category><![CDATA[90s]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[andy sandham]]></category>
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		<category><![CDATA[dark angel]]></category>
		<category><![CDATA[jamie morton]]></category>
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		<category><![CDATA[pc]]></category>
		<category><![CDATA[peter connelly]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[ps1]]></category>
		<category><![CDATA[psx]]></category>
		<category><![CDATA[remaster]]></category>
		<category><![CDATA[rich morton]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[soundtrack]]></category>
		<category><![CDATA[symphony]]></category>
		<category><![CDATA[the last revelation]]></category>
		<category><![CDATA[tom scutt]]></category>
		<category><![CDATA[tomb raider]]></category>
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		<category><![CDATA[tomb raider the angel of darkness]]></category>
		<category><![CDATA[tomb raider the angel of darkness theme]]></category>
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		<category><![CDATA[unreleased]]></category>
		<category><![CDATA[voice over]]></category>
		<category><![CDATA[wip]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=23137</guid>

					<description><![CDATA[<p>Peter Connelly, the composer and SFX designer for Tomb Raider 3, Tomb Raider 4, 5 and 6 , kindly donated the original audio files from Tomb Raider: The Last Revelation, Chronicles and The Angel of Darkness.</p>
<p>The post <a href="https://www.tomb-of-ash.com/original-sfx-and-voice-over-from-tomb-raider-4-5-and-6/">[UPDATED] Original SFX and Voice Over from Tomb Raider 4, 5 and 6</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><em>*updated 08/08/2021 we uploaded more SFX from TRAOD and Tomb Raider Chronicles. These are very large files and the upload would not be possible without financial support on ko-fi. Please respect us and our sponsors and do not hotlink to any of the files*</em></p>
<p><em>*updated 07/10/2022 added extended dialogue for Tomb Raider: The Angel of Darkness.</em></p>
<p>Peter Connelly, the composer and SFX designer for Tomb Raider 3, Tomb Raider 4, 5 and 6 , kindly donated the original audio files from Tomb Raider: The Last Revelation, Chronicles and The Angel of Darkness.</p>
<p>&#8220;<strong><em>Tomb Raider&#8217;s modding and Level Editing community is keeping our girl alive and remembered. I hope these original SFX files will help create new adventures</em></strong>.&#8221; &#8211; Peter C.</p>
<p>Peter previously also donated SFX for Tomb Raider: Anniversary Edition which you can get <a href="https://www.tomb-of-ash.com/trae-indy-build/">here</a>.</p>
<p>Make sure to check out his latest album with reimagined new tracks and remastered original music from the aforementioned games at <a href="http://www.trdarkangel.com">www.trdarkangel.com</a></p>
<p>Also <a href="https://twitter.com/PeterConnelly72">follow Peter on twitter.</a></p>
<p>We kindly ask you to <strong>not hotlink</strong> to the files below and link to this page instead.</p>
<p><em>We uploaded files on two different providers in case of slow download speeds. We&#8217;re also uploading these in 1GB parts for those on slower connection. If you wish to donate and help us with hosting cost <a href="https://ko-fi.com/tombofash">click here.</a></em></p>
<h3>Tomb Raider 4: The Last Revelation</h3>
<p><a href="https://k00.fr/d9c6wh8a"><strong>Download Tomb Raider 4 SFX and Voice Over</strong></a>&nbsp; | password: 978049 (<a href="https://icedrive.net/0/28lBRm9ISt">mirror</a>&nbsp; | <a href="https://k00.fr/t49ruot5">Download in 1GB parts</a> &#8211; use <strong><a href="https://www.rarlab.com/download.htm">Winrar</a> </strong>to extract)&nbsp; 3.9GB</p>
<h3>Tomb Raider 5: Chronicles</h3>
<p><a href="https://k00.fr/trcsfxvo"><strong>Download Tomb Raider 5 SFX</strong></a> | password: feshui (<a href="https://icedrive.net/0/ce75m4Yvhn">mirror</a>&nbsp;| <a href="https://k00.fr/innocentfurnituremove">Download in 1GB parts</a> &#8211; use <strong><a href="https://www.rarlab.com/download.htm">Winrar</a> </strong>to extract)&nbsp; 8GB&nbsp;</p>
<h3>Tomb Raider 6: The Angel of Darkness</h3>
<p><a href="https://k00.fr/lxro59jv"><strong>Download Tomb Raider 6 SFX</strong></a> | password: feshui (<a href="https://icedrive.net/s/kZV5ZtCvuXDBBkYxCS7gt36bkgfx">mirror</a> | <a href="https://k00.fr/purplestars">Download in 1GB parts</a> &#8211; use <strong><a href="https://www.rarlab.com/download.htm">Winrar</a> </strong>to extract) 4GB</p>
<p>The post <a href="https://www.tomb-of-ash.com/original-sfx-and-voice-over-from-tomb-raider-4-5-and-6/">[UPDATED] Original SFX and Voice Over from Tomb Raider 4, 5 and 6</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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		<title>Developer Stream! Tomb Raider: Chronicles with CORE DESIGN</title>
		<link>https://youtu.be/wG78FWwJSNg</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Thu, 24 Jun 2021 11:23:13 +0000</pubDate>
				<category><![CDATA[Classics]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[andy sandham]]></category>
		<category><![CDATA[aod]]></category>
		<category><![CDATA[Apple Music]]></category>
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		<category><![CDATA[tomb raider review]]></category>
		<category><![CDATA[tomb raider the angel of darkness]]></category>
		<category><![CDATA[tomb raider the angel of darkness theme]]></category>
		<category><![CDATA[tomb raider trailer]]></category>
		<category><![CDATA[tombraider25]]></category>
		<category><![CDATA[tr25]]></category>
		<category><![CDATA[traod]]></category>
		<category><![CDATA[unreleased]]></category>
		<category><![CDATA[wip]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=25950</guid>

					<description><![CDATA[<p>A play-through of select levels from Tomb Raider: Chronicles with the original developers. Andy Sandham - Black Isle levels and script, Joby Wood - Russian Base levels, Martin Gibbins - programmer, Peter Connelly - SFX and Music</p>
<p>The post <a href="https://youtu.be/wG78FWwJSNg">Developer Stream! Tomb Raider: Chronicles with CORE DESIGN</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>A play-through of select levels from Tomb Raider: Chronicles with the original developers. ????&#xfe0f;Andy Sandham &#8211; Black Isle levels and script, ????&#xfe0f;Joby Wood &#8211; Russian Base levels, ????&#xfe0f;Martin Gibbins &#8211; programmer, ????&#xfe0f;Peter Connelly &#8211; SFX and Music</p>
<p>The post <a href="https://youtu.be/wG78FWwJSNg">Developer Stream! Tomb Raider: Chronicles with CORE DESIGN</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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		<title>[VIDEO] T-Rex Fight Tomb Raider: 10th Anniversary Edition</title>
		<link>https://www.tomb-of-ash.com/video-t-rex-fight-tomb-raider-10th-anniversary-edition/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Mon, 01 Feb 2021 09:23:09 +0000</pubDate>
				<category><![CDATA[The 10th Anniversary Edition]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[cancelled games]]></category>
		<category><![CDATA[cancelled games gameplay]]></category>
		<category><![CDATA[cancelled games that looked great]]></category>
		<category><![CDATA[cancelled games you can play]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[games cancelled for stupid reasons]]></category>
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		<category><![CDATA[retro games]]></category>
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		<category><![CDATA[tomb raider]]></category>
		<category><![CDATA[tomb raider 10th anniversary edition]]></category>
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		<category><![CDATA[trae]]></category>
		<category><![CDATA[trex]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=23108</guid>

					<description><![CDATA[<p>Trex fight from the cancelled Tomb Raider: 10th Anniversary Edition.&#160;</p>
<p>The post <a href="https://www.tomb-of-ash.com/video-t-rex-fight-tomb-raider-10th-anniversary-edition/">[VIDEO] T-Rex Fight Tomb Raider: 10th Anniversary Edition</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Trex fight from the cancelled Tomb Raider: 10th Anniversary Edition.&nbsp;</p>
<p>The post <a href="https://www.tomb-of-ash.com/video-t-rex-fight-tomb-raider-10th-anniversary-edition/">[VIDEO] T-Rex Fight Tomb Raider: 10th Anniversary Edition</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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		<title>[Feature] Ghosts of Games That Never Were</title>
		<link>https://www.tomb-of-ash.com/feature-ghosts-of-games-that-never-were/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Sun, 31 Jan 2021 01:25:12 +0000</pubDate>
				<category><![CDATA[The 10th Anniversary Edition]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Tomb Raider 25]]></category>
		<category><![CDATA[cancelled games]]></category>
		<category><![CDATA[cancelled games gameplay]]></category>
		<category><![CDATA[cancelled games that looked great]]></category>
		<category><![CDATA[cancelled games you can play]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[games cancelled for stupid reasons]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[lara croft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[playstation 2]]></category>
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		<category><![CDATA[retro games]]></category>
		<category><![CDATA[retro gaming]]></category>
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		<category><![CDATA[sony]]></category>
		<category><![CDATA[tomb raider]]></category>
		<category><![CDATA[tomb raider 10th anniversary edition]]></category>
		<category><![CDATA[tomb raider anniversary edition]]></category>
		<category><![CDATA[tomb raider anniversary edition core]]></category>
		<category><![CDATA[tomb raider anniversary edition core design]]></category>
		<category><![CDATA[tomb raider anniversary edition gameplay]]></category>
		<category><![CDATA[trae]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=23100</guid>

					<description><![CDATA[<p>My podcast debut! I was invited by Richard Moss to talk about the importance of the preservation of unpublished games. The Life &#38; Times of Video Games is an award-nominated documentary audio series about video games and the video game industry — as they were in the past, and how they came to be the [&#8230;]</p>
<p>The post <a href="https://www.tomb-of-ash.com/feature-ghosts-of-games-that-never-were/">[Feature] Ghosts of Games That Never Were</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>My podcast debut!<br />
I was invited by Richard Moss to talk about the importance of the preservation of unpublished games.<br />
The Life &amp; Times of Video Games is an award-nominated documentary audio series about video games and the video game industry — as they were in the past, and how they came to be the way they are today.</p>
<p><span id="more-23100"></span></p>
<p>Official synopsis:</p>
<p><em>What about the games that never make it to market? Do they have stories worth telling, or lessons worth learning? These are the ghosts of games that never were.</em></p>
<p><em>With help from&nbsp;<a href="https://gamehistory.org/" target="_blank" rel="noopener">The Video Game History Foundation</a>&#8216;s Frank Cifaldi,&nbsp;<a href="https://www.museumofplay.org/" target="_blank" rel="noopener">The Strong Museum of Play</a>&#8216;s Andrew Borman,&nbsp;<a href="https://www.gamesthatwerent.com/" target="_blank" rel="noopener">Games That Weren&#8217;t</a>&nbsp;author/curator Frank Gasking,&nbsp;<a href="https://www.tomb-of-ash.com/" target="_blank" rel="noopener">Tomb Raider superfan</a>&nbsp;Ash Kaprielov, and a couple of old developer interviews, I round out season four by looking at the life and death (and afterlife) of Half-Life for Mac, Desert Bus,&nbsp;<a href="https://www.terrygreer.com/citizens.html" target="_blank" rel="noopener">Citizens</a>, and Core Design&#8217;s Tomb Raider: 10th Anniversary Edition — along with the strange fascination we have with games that&nbsp;didn&#8217;t&nbsp;get published.</em></p>
<p>Download the Episode <a href="https://lifeandtimes.games/episodes/files/31">here</a>, listen to it on Spotify or your favourite podcast app or via a widget below:</p>
<p><iframe loading="lazy" src="https://playlist.megaphone.fm/?e=ADL7199430518&amp;light=true" width="100%" height="482" frameborder="0" scrolling="no"></iframe>&nbsp;</p>
<p>The post <a href="https://www.tomb-of-ash.com/feature-ghosts-of-games-that-never-were/">[Feature] Ghosts of Games That Never Were</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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		<title>[Video] Exploring Atlantis: What&#8217;s on that platform? Tomb Raider: 10th Anniversary Edition</title>
		<link>https://www.tomb-of-ash.com/video-exploring-atlantis-whats-on-that-platform-tomb-raider-10th-anniversary-edition/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Tue, 12 Jan 2021 16:39:22 +0000</pubDate>
				<category><![CDATA[The 10th Anniversary Edition]]></category>
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		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=23011</guid>

					<description><![CDATA[<p>Atlantis is one of the levels in the cancelled Tomb Raider: 10th Anniversary Edition. Currently, we are unable to visit the top platform due to bugs in the alpha version of the game but I'll show you what's there using 3D software!</p>
<p>The post <a href="https://www.tomb-of-ash.com/video-exploring-atlantis-whats-on-that-platform-tomb-raider-10th-anniversary-edition/">[Video] Exploring Atlantis: What&#8217;s on that platform? Tomb Raider: 10th Anniversary Edition</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Atlantis is one of the levels in the cancelled Tomb Raider: 10th Anniversary Edition. Currently, we are unable to visit the top platform due to bugs in the alpha version of the game but I&#8217;ll show you what&#8217;s there using 3D software!</p>
<p>&nbsp;</p>
<p>All latest Tomb Raider: 10th Anniversary Edition developments (including playable build) are here: trae.tomb-of-ash.com Follow us for news: https://twitter.com/tombofash Don&#8217;t miss my future streams and follow me on Twitch.tv/tomb_of_ash Streams every Friday and (occasionally) other days! ????????Donations and merch purchases are very appreciated: ???? https://tomb-of-ash.live Edit by terenete</p>
<p>The post <a href="https://www.tomb-of-ash.com/video-exploring-atlantis-whats-on-that-platform-tomb-raider-10th-anniversary-edition/">[Video] Exploring Atlantis: What&#8217;s on that platform? Tomb Raider: 10th Anniversary Edition</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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		<title>[LIVE] Playing Tomb Raider 3 with original developers</title>
		<link>https://www.tomb-of-ash.com/live-playing-tomb-raider-3-with-original-developers/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Thu, 08 Oct 2020 20:39:11 +0000</pubDate>
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		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=22915</guid>

					<description><![CDATA[<p>A play-through of select levels from Tomb Raider 3 with Core Design: Jamie Morton, Richard Morton, Andy Sandham - Level Design Tom Scutt - AI Programming Peter Connelly - SFX Ask your questions and learn more about the old days of Tomb Raider glory.</p>
<p>The post <a href="https://www.tomb-of-ash.com/live-playing-tomb-raider-3-with-original-developers/">[LIVE] Playing Tomb Raider 3 with original developers</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>A play-through of select levels from Tomb Raider 3 with Core Design: Jamie Morton, Richard Morton, Andy Sandham &#8211; Level Design Tom Scutt &#8211; AI Programming Peter Connelly &#8211; SFX Ask your questions and learn more about the old days of Tomb Raider glory. ????????Donations and merch purchases are very appreciated: ???? https://tomb-of-ash.live Get remastered Tomb Raider soundtracks on CD or digital via https://trdarkangel.com/rennesshop/</p>
<div class=" responsive-embed responsive-embed-16x9 embed-youtube"><iframe loading="lazy" title="[LIVE] Playing Tomb Raider 3 with original developers" width="1140" height="641" src="https://www.youtube.com/embed/DSRuI0S0Cio?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></div>
<p>The post <a href="https://www.tomb-of-ash.com/live-playing-tomb-raider-3-with-original-developers/">[LIVE] Playing Tomb Raider 3 with original developers</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></content:encoded>
					
		
		
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