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	<title>Classics - Tomb of Ash</title>
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		<title>Interview: Jeremy Smith, Adrian Smith, Core Design (PrimaGames, 2000)</title>
		<link>https://www.tomb-of-ash.com/interview-jeremy-smith-adrian-smith-core-design-primagames-2000/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Mon, 18 Mar 2024 10:23:19 +0000</pubDate>
				<category><![CDATA[Archived Articles and Interviews]]></category>
		<category><![CDATA[Classics]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=27077</guid>

					<description><![CDATA[<p>Lara has many technical fathers, but only one commercial godfather. Besides the game creators Andy Green, Robert Toone, Terry Lloyd, and Chris Shrigley, Jeremy Smith was the single sales and marketing professional in the founding team of Core Design in 1988. His company developed in ten years from a small, ambitious programming studio to become a worldwide entertainment business.</p>
<p>The post <a href="https://www.tomb-of-ash.com/interview-jeremy-smith-adrian-smith-core-design-primagames-2000/">Interview: Jeremy Smith, Adrian Smith, Core Design (PrimaGames, 2000)</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><em>The original article was posted on primagames.com on 03-09-2000.</em></p>
<p>Lara has many technical fathers, but only one commercial godfather. Besides the game creators Andy Green, Robert Toone, Terry Lloyd, and Chris Shrigley, Jeremy Smith was the single sales and marketing professional in the founding team of Core Design in 1988. His company developed in ten years from a small, ambitious programming studio to become a worldwide entertainment business.</p>
<p>Under the leadership of Jeremy and his brother, Adrian, Core survived the ragged transition from the home computer market of the 80&#8217;s to the Sega and Nintendo paradise of the early 90&#8217;s. The winning move of Sony&#8217;s PlayStation pushed Core right along with it. Lara Croft represents for the Sony and PC market what Mario was for the former market leader, Nintendo: cult figure and commercial hit rolled into one.</p>
<p>This interview with Jeremy Smith, Core founder and President, reveals much about the development of the video game business in the past years, the commercial side of game development, and the meaning of hardware in an industry overflowing with Lara, Sonic, and Mario. Smith explains how Lara was created, how hits develop a surprising life of their own, and how you—against all odds—secure the lifespan of a successful brand.</p>
<p style="text-align: center;"><b>&#8220;She fights with wolves.&#8221;</b>&nbsp;<i>—Jeremy Smith, Producer at Core</i></p>
<p>Prima Games: Does it bore you yet to constantly talk about Lara?</p>
<p>Jeremy Smith: (Laughs) No, it&#8217;s hard to get bored in discussions about a beautiful woman.</p>
<p>PG: When I look at the many Lara posters and statues in your office, I ask myself how life before Lara looked for you and Core.</p>
<p>JS: Before Lara? The game industry was still fighting with too many computer and console variations. We also had to program more games. Core developed simultaneously for Amiga, Atari ST, PC, and Mega Drive. We were quite busy. The introduction of Lara came together with the breakthrough of the 32-bit platforms. After that, it all changed. The games got more difficult, and suddenly it wasn&#8217;t possible to produce six games for five different platforms. We concentrated very much on the PlayStation, and naturally on the PC. The change from 16 to 32-bit wasn&#8217;t just a doubling of power. The devices were suddenly 500 times more powerful than their predecessors, Sega Mega Drive and Super NES. The PlayStation meant an unbelievable step forward for the game market. Then came the 3D graphics cards for the PC. That changed the games greatly, and naturally, the way the games were programmed and produced.</p>
<p>PG: Before the PlayStation emerged, Core was closely tied to Sega. What was special about the relationship between your company and the Japanese giant?</p>
<p>JS: With Sega we always totally understood that it was important for the growth of Core. They helped us when we were still a tiny company that wanted to play with the big boys. I spent a lot of time in Japan to present my technology and my games. Sega went so far as to support all of our projects. We were one of the first English firms to receive a license for the Sega Mega Drive. A small company in Derby, surrounded by huge game concerns, we were very loyal to Sega.</p>
<p>PG: Even as Sega&#8217;s first CD console, the Mega CD, totally sunk on the market?</p>
<p>JS: The Mega CD was a disaster! We developed&nbsp;<i>Thunderhawk</i>&nbsp;especially for it. In all of Europe, we sold about 300,000 units. At least for this system, we had a huge hit. Months later the hardware was essentially dead. We were lucky that&nbsp;<i>Thunderhawk</i>&nbsp;was out when there were hardly any other Mega CD games.</p>
<p>PG: Now Sega has a new wonder console with the Dreamcast. Is Core going to support this hardware so zealously too?</p>
<p>JS: We are good friends with Sega and have been using several Dreamcast development systems for months. Our Dreamcast games are going to be done for the European hardware introduction this year. The problem with Sega, though, is that it has to catch up to fifty million PlayStations. Core is now part of a large company that naturally first and foremost wants to develop games for the most popular console, in the long term probably the PlayStation.</p>
<p>PG: Back to Lara: Were you the first one at Core to recognize the charm of the video game heroine?</p>
<p>JS: I was at least the kind that people ran to and yelled, &#8220;Wow, you&#8217;re great, you made Lara Croft!&#8221; (laughs) But naturally I didn&#8217;t make it, I just approved it. The working style of Core is simple: The development teams have ideas that they present to me or my brother and we then talk about them. &#8220;Yes, that could be it!&#8221; or &#8220;No, the idea is bad.&#8221; With&nbsp;<i>Tomb Raider,</i>&nbsp;I personally wanted a game where you plunder ancient pyramids and burial grounds.</p>
<p>PG: Like ten years ago in your Rick Dangerous?</p>
<p>JS: Exactly! That is still my favorite game; absolutely great! In the case of&nbsp;<i>Tomb Raider,</i>&nbsp;Toby (Gard) came to me with the idea and I said, &#8220;Great! Let&#8217;s do it!&#8221; Toby and the rest of the team played around with this idea of an Indiana Jones-type hero for months. I loved the idea and spurred them on, simply to keep going. When I saw the Indiana Jones hero for the first time, I thought George Lucas would be mad. Toby and his team worked over the hero and after a few weeks, he came back with Lara. I looked at the monitor in disbelief and said something like, &#8220;My God, now that&#8217;s a woman. You can&#8217;t be f***ing serious!&#8221; But Toby was enthusiastic and you have to give the creatives their freedom; the freedom to go after what they believe.</p>
<p>PG: So only a little bit of skepticism from your side?</p>
<p>JS: Of course I was skeptical, as was everyone then. But then, that was five years ago, and Lara simply came to life and you could see what Toby was planning. There weren&#8217;t any girls in video games at all then, other than in Japanese games. Sure there were a few single women figures, for example in&nbsp;<i>Virtua Fighter,</i>&nbsp;but still no game that completely revolved around a heroine. We had always developed games that were a little bit different, and looked at many to ask ourselves, &#8220;Super game. Why wasn&#8217;t it successful on the market?&#8221; We played with the ideas and finally gave them the missing twist.&nbsp;<i>Tomb Raider</i>&nbsp;was surely the most ingenious and original Core game.</p>
<p>PG: Core is recognized as one the most technically progressive game companies and still hasn&#8217;t ever tried an online or internet game. . .</p>
<p>JS: At this moment, we&#8217;re playing with this idea. For twelve months we&#8217;ve been working with a few things in this area. But as long as we aren&#8217;t really sure that we can do it well, we&#8217;d better let it go. It&#8217;s difficult to get into this sector.</p>
<p>PG: Do you believe you have to use Lara to get a foothold there?</p>
<p>JS: No, I believe that would be easy; maybe too easy. We would rather do something more difficult and not take advantage of Lara too much. I&#8217;d be nervous that you would see Lara everywhere, in every shopping store, on every T-shirt . . .</p>
<p>PG: Do you believe that Lara&#8217;s success will ever be matched by Core?</p>
<p>JS: Actually, now I&#8217;d have to say yes. Though the Lara story surprises me too, and that&#8217;s how I stake my trust in Hollywood. Look at James Bond: born at the end of the 60&#8217;s, eighteen films later, he&#8217;s still as fresh as the first time. We&#8217;ve created such an icon, and now we have to give the consumers what they want. Ian Fleming was very smart. He knew exactly what his readers want. Some science, cars . . .</p>
<p>PG: . . . girls, technology, and exotic locations.</p>
<p>JS: Exactly. Everyone seems to love it. But it doesn&#8217;t matter if they love it or not, they watch it every time! This is exactly what we&#8217;re doing with Lara. The Bond philosophy says, &#8220;Give the consumers what they want!&#8221; That&#8217;s why there will be no Lara role-playing game. Lara is a 3D adventurer. She fights with wolves!</p>
<p>For eight years Adrian Smith has helped Jeremy, his older brother, lead Core. He too comes from software sales, but in comparison to his brother also has a technical background, and is thus the ideal connection between management, development teams, and external partners. As Operation Director, he also takes care of the Lara hype, reviews, offers of potential licensing partners and gets angry about unlicensed&nbsp;<i>Tomb Raider</i> products. We discussed the Lara cult and its growth.</p>
<p style="text-align: center;"><b>&#8220;Jennifer Lopez would be my first choice!&#8221;</b>&nbsp;<i>—Adrian Smith, Producer at Core</i></p>
<p>Prima Games: We just asked your brother this same question: does it bore you to be asked about Lara again and again?</p>
<p>Adrian Smith: No . . . or to be honest, yes. It&#8217;s slowly gotten a little annoying. On the other hand, it&#8217;s flattering to be addressed as the &#8220;father of Lara Croft.&#8221; It only got really grating with the reaction of many trade magazines to the third&nbsp;<i>Tomb Raider.</i>&nbsp;In certain circles it really became the fashion to mince up Lara.</p>
<p>PG: Has your &#8220;baby&#8221; developed through the three parts, like a proud father had imagined?</p>
<p>AS: Yes, in every way. Although all episodes were primarily created for the PlayStation and this hardware hasn&#8217;t gotten any better, there still have been significant technical improvements. In 1996, Lara began as a 3D heroine with about 230 polygons, and in the third part she&#8217;s detailed and is made up of about 300 polygons. In addition, she develops somewhat further with every gaming idea. For example, as we invented water and flooded caves, we opened a whole new dimension for Lara to explore.</p>
<p>PG: Up until now, all Lara games were created for 32-bit platforms. With the introduction of new game consoles like the Sega Dreamcast and the PlayStation2, do you see a gaming quantum leap for the series?</p>
<p>AS: New game consoles like the PlayStation2 will certainly provide a whole new gaming experience. Videogames are getting more and more similar to Hollywood films, and we anticipate a whole new graphical experience.</p>
<p>PG: Won&#8217;t that drastically change the role of the professional game developer?</p>
<p>AS: Yes, definitely. For example, we need better Sony authors than each of the ones we have. Like in movies, games will show up with multiple protagonists with strong personalities and their own character. That requires new talents and will probably further crank up the size of the programming teams. Now only Japanese firms use one hundred or more people for a single game.</p>
<p>PG: The Lara cosmos doesn&#8217;t just determine the fate of your games, but also the countless, often even unlicensed, fan items. How do you deal with that?</p>
<p>AS: The fans on the Internet are particularly enthusiastic about&nbsp;<i>Tomb Raider.</i>&nbsp;For us it&#8217;s of course great and that&#8217;s why we help out with the unofficial (Internet) projects that were created out of the interest of the fans. On the other hand, there are also things that we don&#8217;t like as much, like the naked cheat that our team allegedly built into the game. Although the pictures are created through a technical trick, and Lara is simply represented in another color palette, it seems many players get off on this. For us, this is naturally a thorn in the side, and destroys Lara&#8217;s good reputation. The peak, though, is on a CD that I received this morning . . .</p>
<p>PG: What&#8217;s on it?</p>
<p>AS: (Pulls out a CD-ROM with &#8221; Nude Raider&#8221; written on it and explicit photos on the cover.) A hardcore porno with someone dressed up as Lara as the main actress! That&#8217;s really just vulgar and repulsive!</p>
<p>PG: Your office film project will probably bring you even more fun.</p>
<p>AS: Of course, the coming Hollywood film is a big thing, though also not without risk. With Lara, we&#8217;re bringing a worldwide popular character to the project. Core has a lot to lose with the film, as compared to Paramount which can only win.</p>
<p>PG: Does Core have any influence on the film? Could you, for example, determine the actress for the title role?</p>
<p>AS: No, we can&#8217;t determine it, but Paramount naturally talks to us about potential candidates. My favorite actress for the title roll, by the way, would be Jennifer Lopez. The woman is classy and fits right in with the Lara image. Jennifer would definitely be my first choice!</p>
<p>The post <a href="https://www.tomb-of-ash.com/interview-jeremy-smith-adrian-smith-core-design-primagames-2000/">Interview: Jeremy Smith, Adrian Smith, Core Design (PrimaGames, 2000)</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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		<title>Tomb Raider: The myth of El Hawa (starring Jonell Elliott as Lara Croft)</title>
		<link>https://www.tomb-of-ash.com/trmoel/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Sat, 01 Oct 2022 19:35:33 +0000</pubDate>
				<category><![CDATA[Classics]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[The Angel of Darkness]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Video]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=25894</guid>

					<description><![CDATA[<p>The Story for Tomb Raider: The Myth of El Hawa was written by the writer of Tomb Raider: The Angel of Darkness, Murti Schofield, and will finally provide a proper, canon explanation of the events between two Tomb Raider games. The video is narrated by Jonell Elliott, Lara Croft's voice actress in Tomb Raider: The Last Revelation, Tomb Raider: Chronicles and The Angel of Darkness.</p>
<p>The post <a href="https://www.tomb-of-ash.com/trmoel/">Tomb Raider: The myth of El Hawa (starring Jonell Elliott as Lara Croft)</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>&nbsp;</p>
<p>As you know, I have been working to create an animated short film showing the events between Tomb Raider 4 and The Angel of Darkness. This will finally explain what happened to Lara before the events in Paris. The story is being created by Murti Schofield, the writer for the Angel of Darkness.</p>
<p>Jonell Elliott will be back to voice Lara and it will be done in a similar style to my Lara’s diary video I did with Shelley Blond:</p>
<div class=" responsive-embed responsive-embed-16x9 embed-youtube"><iframe title="Lara&#039;s Diary: Baba Yaga [with Russian, French, German, Bulgarian and Croatian Subtitles]" width="1140" height="641" src="https://www.youtube.com/embed/mKr19Do_g-g?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></div>
<p>Murti finished the script and it is now with Adayka for drawings and Jonell for voiceover. I am starting working on animation real soon too.</p>
<p>I will be live-streaming some of the work in progress processes on my discord in VIP section so if you&#8217;re a <a href="http://ko-fi.com/tombofash">Ko‑fi supporter</a> let me know and I&#8217;ll add you <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>A few facts about it. The film should be about 10-13 minutes long.</p>
<p><strong>There are two scripts actually:</strong></p>
<p><strong>-shorter version that we are animating</strong></p>
<p><strong>-longer version that will be released after the film for those looking to read and get more details.</strong></p>
<p>We have a poster for the whole project and a final title!</p>
<p><strong>Tomb Raider: The Myth of El Hawa</strong></p>
<p><a href="https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-scaled.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-25895" src="https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-scaled.jpg" alt="" width="2560" height="1827" srcset="https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-scaled.jpg 2560w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-600x428.jpg 600w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-300x214.jpg 300w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-1024x731.jpg 1024w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-768x548.jpg 768w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-1536x1096.jpg 1536w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-2048x1462.jpg 2048w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-500x357.jpg 500w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-800x571.jpg 800w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-1280x913.jpg 1280w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-1920x1370.jpg 1920w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-48x34.jpg 48w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-90x64.jpg 90w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-150x107.jpg 150w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-200x143.jpg 200w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-400x285.jpg 400w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-1400x999.jpg 1400w, https://www.tomb-of-ash.com/wp-content/uploads/2021/05/1-1440x1028.jpg 1440w" sizes="(max-width: 2560px) 100vw, 2560px" /></a></p>
<p>Adayka is doing some incredible artwork carefully guided by Murti’s notes and his insight on how he sees stuff!</p>
<p>I now have set a new funding goal on Ko‑fi for a 2nd PC that would be used solely for streaming and rendering projects. This will unload my main PC so I could for example continue doing other editing work whilst the second workstation is rendering. I’ve done some research on prices etc.</p>
<p>Thank you all so much for your continued support. This has helped me so much with website costs, software costs and even improvement for my mental health (with new ebike).</p>
<p>I’m off next week for as it’s my birthday on the 27th. I plan to spend it working on the El Hawa project and hopefully stream Tomb Raider: Chronicles on my birthday with Core Design team members. Give me a follow so you don’t miss it if it happens:</p>
<p><a href="http://twitch.tv/tomb_of_ash" rel="nofollow noreferrer">Twitch.tv/tomb_of_ash</a></p>
<p>The post <a href="https://www.tomb-of-ash.com/trmoel/">Tomb Raider: The myth of El Hawa (starring Jonell Elliott as Lara Croft)</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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		<title>Tomb Raider: The Angel of Darkness Voice Over Recording Session photos</title>
		<link>https://www.tomb-of-ash.com/tomb-raider-the-angel-of-darkness-voice-over-recording-session-photos/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Thu, 25 Aug 2022 15:19:01 +0000</pubDate>
				<category><![CDATA[Classics]]></category>
		<category><![CDATA[The Angel of Darkness]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[angel of darkness]]></category>
		<category><![CDATA[aod]]></category>
		<category><![CDATA[core design]]></category>
		<category><![CDATA[eric loren]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gamer]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Jason Isaacs]]></category>
		<category><![CDATA[Jonell Elliott]]></category>
		<category><![CDATA[Joss Ackland]]></category>
		<category><![CDATA[kurtis trent]]></category>
		<category><![CDATA[lara croft]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[RetroGamer]]></category>
		<category><![CDATA[tomb raider]]></category>
		<category><![CDATA[voice]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=26474</guid>

					<description><![CDATA[<p>A collection of photos from Tomb Raider: The Angel of Darkness voice over recording sessions. Pictured Jonnell Elliott,, Joss Ackland, Murti Schofield, Eric Loren and Jason Isaacs!</p>
<p>The post <a href="https://www.tomb-of-ash.com/tomb-raider-the-angel-of-darkness-voice-over-recording-session-photos/">Tomb Raider: The Angel of Darkness Voice Over Recording Session photos</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>A collection of photos from Tomb Raider: The Angel of Darkness voice over recording sessions.</p>
<p>Pictured Jonnell Elliott &#8211; the voice of Lara, Joss Ackland &#8211; the voice of Eckhardt, Murti Schofield &#8211; the writer of the Angel of Darkness, and Eric Loren &#8211; the voice of Kurtis Trent and Jason Isaacs <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f600.png" alt="😀" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>Photos were taken by Phil Morris, who was a studio producer and did casting and audio editing. His company, AllintheGame Ltd (1998- 2006) produced voices for many games companies.</p>
 [<a href="https://www.tomb-of-ash.com/tomb-raider-the-angel-of-darkness-voice-over-recording-session-photos/">See image gallery at www.tomb-of-ash.com</a>] 
<p>The post <a href="https://www.tomb-of-ash.com/tomb-raider-the-angel-of-darkness-voice-over-recording-session-photos/">Tomb Raider: The Angel of Darkness Voice Over Recording Session photos</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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		<title>Preserving Tomb Raider: The Dark Angel Symphony. OST, sheetmusic, midi and more!</title>
		<link>https://www.tomb-of-ash.com/preserving-tomb-raider-the-dark-angel-symphony-ost-sheetmusic-midi-and-more/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Sun, 14 Aug 2022 16:32:33 +0000</pubDate>
				<category><![CDATA[Classics]]></category>
		<category><![CDATA[The Angel of Darkness]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Tomb Raider 4]]></category>
		<category><![CDATA[Tomb Raider: Chronicles]]></category>
		<category><![CDATA[Tomb Raider: The Dark Angel Symphony]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[classic]]></category>
		<category><![CDATA[core design]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gamedev]]></category>
		<category><![CDATA[gamer]]></category>
		<category><![CDATA[lara croft]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[retrogaming]]></category>
		<category><![CDATA[tomb raider]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=26451</guid>

					<description><![CDATA[<p>To ensure all the creative assets are preserved and accessible to those who missed out on the Dark Angel Symphony we archived all the digital assets in one place for you.</p>
<p>The post <a href="https://www.tomb-of-ash.com/preserving-tomb-raider-the-dark-angel-symphony-ost-sheetmusic-midi-and-more/">Preserving Tomb Raider: The Dark Angel Symphony. OST, sheetmusic, midi and more!</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Tomb Raider: The Dark Angel Symphony is a music album by Peter Connelly. The album includes 3 remastered CDs with the original music from Tomb Raider 4: The Last Revelation, Tomb Raider 5: Chronicles and Tomb Raider 6: The Angel of Darkness. In addition, there&#8217;s a 4th CD with brand new / reimagined tracks arranged by Dr Richard Niles and featuring other big names like <a href="https://www.youtube.com/watch?v=tI2ASp0f7GU">Tina <span class="b-editor-marker" data-alert-id="a-73399540-ffb1-43a6-8354-651699079dd4">Guo</span></a>, <a href="https://www.youtube.com/watch?v=SBikl8NpcJY">Julie Elven</a> and <a href="http://www.petemixmasterhammond.com/petehammondbio.html">Pete <span class="b-editor-marker" data-alert-id="a-087d6967-5b1e-4077-81b1-8f81831c0331">MIXMASTER</span> Hammond</a>. The music album was <a href="https://www.kickstarter.com/projects/138635772/tomb-raider-the-dark-angel-symphony-reborn-in-shad"><strong>crowdfunded on kickstarter</strong></a> and for a while you could buy digital assets from the official shop. The Dark Angel Symphony included not only music in its core but some incredible artworks, T-shirts, posters and brand-new lore from the Tomb Raider universe, for example a Kurtis Trent diary written by Murti Schofield.</p>
<p>The shop has closed down quite a while back. To ensure all the creative assets are preserved and accessible to those who missed out on the Dark Angel Symphony we archived all the digital assets in one place for you.</p>
<p>This drop includes:</p>
<ul>
<li>FLAC (lossless) and MP3 (lossy) Tomb Raider 4-6 Remastered OST</li>
<li>FLAC (lossless) and MP3 (lossy) Tomb Raider: The Dark Angel Symphony</li>
<li>Kurtis Trent Journal</li>
<li>Tomb Raider: The Dark Angel Symphony Sibelius MIDI</li>
<li>Tomb Raider: The Dark Angel Symphony Sheet music</li>
<li>Tomb Raider: The Angel of Darkness Sheet music</li>
<li>Tomb Raider: The Angel of Darkness MIDI files</li>
<li>Tomb Raider: The Angel of Darkness 5.1 Surround DVD*&nbsp;</li>
<li>Tomb Raider: The Angel of Darkness Master CD (the actual orchestral recording from Abbey Road in 2002).</li>
</ul>
<p><em>*The easiest way to see and listen to content on 5.1 DVD is to <a href="https://www.videolan.org/vlc/download-windows.html">download VLC</a>, download the &#8220;The angel of Darkness 5.1 surround ost&#8221; archive (links below) and extract it. Launch VLC, click MEDIA = &gt; Open Folder. Navigate to where you extracted the surround ost archive.</em></p>
<p>If you like what we do, please consider <a href="https://ko-fi.com/tombofash"><strong>supporting us on Ko-fi</strong></a>.</p>
<h3>DOWNLOAD</h3>
<p><a href="https://archive.org/details/tomb-raider-the-dark-angel-symphony"><strong>Archive.org (slow)</strong></a></p>
<p><a href="https://ko-fi.com/s/12efbdcfb6"><strong>Ko-fi (fast)&nbsp;</strong></a></p>
<p>&nbsp;</p>
<p>The post <a href="https://www.tomb-of-ash.com/preserving-tomb-raider-the-dark-angel-symphony-ost-sheetmusic-midi-and-more/">Preserving Tomb Raider: The Dark Angel Symphony. OST, sheetmusic, midi and more!</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Tomb Raider: Chronicles patch</title>
		<link>https://www.tomb-of-ash.com/tomb-raider-chronicles-patch/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Mon, 08 Aug 2022 15:32:29 +0000</pubDate>
				<category><![CDATA[Classics]]></category>
		<category><![CDATA[Patches]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Tomb Raider: Chronicles]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=26440</guid>

					<description><![CDATA[<p>Troye created a fantastic patch for Tomb Raider 5 that not only fixes generic wide-screen issues but adds a number of quality of life updates; and the best thing is you can toggle most of those improvements on/off thus decide for yourself how close to Vanilla you want to be! </p>
<p>The post <a href="https://www.tomb-of-ash.com/tomb-raider-chronicles-patch/">Tomb Raider: Chronicles patch</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Troye created a fantastic patch for Tomb Raider 5 that not only fixes generic wide-screen issues but adds a number of quality of life updates; and the best thing is you can toggle most of those improvements on/off thus decide for yourself how close to Vanilla you want to be!&nbsp;</p>
<h2>Installation:</h2>
<h4 dir="auto">CD version:</h4>
<ol dir="auto">
<li>Open your TR5 CD in file explorer to view its contents.</li>
<li>Copy over the listed files into the folder you have TR5 installed:</li>
</ol>
<ul dir="auto">
<li>Entire audio folder</li>
<li>Entire data folder</li>
<li>Entire fmv folder</li>
<li>Entire screens folder</li>
<li>SCRIPT.DAT</li>
<li>&lt;language.dat&gt; (whichever language your game version is in, typically English.dat or US/UK.dat</li>
</ul>
<ol dir="auto" start="3">
<li>Download the latest version of the patch</li>
<li>unzip the archive and copy over the contents to you TR5 folder, overwrite when prompted.</li>
<li>Enjoy!</li>
</ol>
<h4 dir="auto"><a id="user-content-steamgog-version" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#steamgog-version" aria-hidden="true"></a>Steam/GoG version:</h4>
<ol dir="auto">
<li>Download the latest version of the patch</li>
<li>unzip the archive and copy over the contents to you TR5 folder, overwrite when prompted.</li>
<li>Enjoy!</li>
</ol>
<h2 dir="auto">New options menu:</h2>
<p dir="auto"><em>accessible through the title options menu/pause options menu</em></p>
<h1 dir="auto"><a id="user-content-page-1" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#page-1" aria-hidden="true"></a>page 1</h1>
<h3 dir="auto"><a id="user-content-1-footprints" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#1-footprints" aria-hidden="true"></a>1. FootPrints:</h3>
<ul dir="auto">
<li>Toggles footprints on and off.</li>
</ul>
<h3 dir="auto"><a id="user-content-2-point-light-shadows" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#2-point-light-shadows" aria-hidden="true"></a>2. Point Light Shadows:</h3>
<p dir="auto">Determines behavior of point light/dynamic light shadows.</p>
<ul dir="auto">
<li>TR4: Brings more physically accurate shadowing.</li>
<li>TR5: Less physically accurate, produces broader lighting.</li>
</ul>
<p><img decoding="async" class="aligncenter size-full wp-image-26441" src="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146661985-c9b02088-c853-4c46-85d4-6f430611eb8d.png" alt="" width="916" height="622" srcset="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146661985-c9b02088-c853-4c46-85d4-6f430611eb8d.png 916w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146661985-c9b02088-c853-4c46-85d4-6f430611eb8d-600x407.png 600w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146661985-c9b02088-c853-4c46-85d4-6f430611eb8d-300x204.png 300w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146661985-c9b02088-c853-4c46-85d4-6f430611eb8d-768x522.png 768w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146661985-c9b02088-c853-4c46-85d4-6f430611eb8d-500x340.png 500w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146661985-c9b02088-c853-4c46-85d4-6f430611eb8d-800x543.png 800w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146661985-c9b02088-c853-4c46-85d4-6f430611eb8d-48x33.png 48w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146661985-c9b02088-c853-4c46-85d4-6f430611eb8d-90x61.png 90w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146661985-c9b02088-c853-4c46-85d4-6f430611eb8d-150x102.png 150w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146661985-c9b02088-c853-4c46-85d4-6f430611eb8d-200x136.png 200w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146661985-c9b02088-c853-4c46-85d4-6f430611eb8d-400x272.png 400w" sizes="(max-width: 916px) 100vw, 916px" /></p>
<h3 dir="auto">3. Shadow Mode:</h3>
<p dir="auto">Determines shadow shape</p>
<ul dir="auto">
<li>Original: Original octagon shape.</li>
<li>Circle: A flat semi-transparent circle.</li>
<li>PSX: A faded circle similar to the shadow present in the PSX version.</li>
</ul>
<h3 dir="auto"><a id="user-content-4-fix-climb-up-delay" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#4-fix-climb-up-delay" aria-hidden="true"></a>4. Fix climb up delay:</h3>
<ul dir="auto">
<li>Fixes the 1 second delay for Lara&#8217;s ledge climb up.</li>
</ul>
<h3 dir="auto"><a id="user-content-5-flexible-crawling" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#5-flexible-crawling" aria-hidden="true"></a>5. Flexible crawling:</h3>
<ul dir="auto">
<li>Toggles more responsive crawling with less freezes in Lara&#8217;s moveset.</li>
</ul>
<h3 dir="auto"><a id="user-content-6-cutscene-skipper" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#6-cutscene-skipper" aria-hidden="true"></a>6. Cutscene skipper:</h3>
<ul dir="auto">
<li>Toggles the cutscene skipper. (Keep in mind, normal flybies are not cutscenes!)&nbsp;<em>Skip cutscenes using the ESC button.</em></li>
</ul>
<h3 dir="auto"><a id="user-content-7-cheats" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#7-cheats" aria-hidden="true"></a>7. Cheats:</h3>
<p dir="auto">Toggles ingame cheats on and off. For inventory cheats, highlight the Timex-TMX.</p>
<ul dir="auto">
<li>DOZY: Flycheat. During DOZY, pressing Action emits a strong white light, and pressing Roll turns Lara around faster than directional buttons.</li>
<li>GUNS: Inventory cheat. Gives Lara all the guns present in the level.</li>
<li>BITS: Inventory cheat. Unlocks the special features menu.</li>
<li>ITEM: Inventory cheat. Gives Lara all the items (puzzles/keys/crowbar/unlimited flares, etc.) present in the level.</li>
<li>SKIP: Inventory cheat. Skips to the next level.</li>
<li>HEAL: Inventory cheat. Fills Lara&#8217;s healthbar.</li>
</ul>
<h3 dir="auto"><a id="user-content-8-bar-positions" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#8-bar-positions" aria-hidden="true"></a>8. Bar Positions:</h3>
<p dir="auto">Changes the positions of the bars on the screen.</p>
<ul dir="auto">
<li style="list-style-type: none;">
<ul dir="auto">
<li>
<p dir="auto">Original: original PC bar positions&nbsp;</p>
</li>
</ul>
</li>
<li style="list-style-type: none;"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-26442" src="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662315-f76eb6ba-9722-49c9-a5e6-9b4d015c9a75-1024x768.png" alt="" width="1024" height="768" srcset="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662315-f76eb6ba-9722-49c9-a5e6-9b4d015c9a75-1024x768.png 1024w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662315-f76eb6ba-9722-49c9-a5e6-9b4d015c9a75-600x450.png 600w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662315-f76eb6ba-9722-49c9-a5e6-9b4d015c9a75-300x225.png 300w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662315-f76eb6ba-9722-49c9-a5e6-9b4d015c9a75-768x576.png 768w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662315-f76eb6ba-9722-49c9-a5e6-9b4d015c9a75-500x375.png 500w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662315-f76eb6ba-9722-49c9-a5e6-9b4d015c9a75-800x600.png 800w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662315-f76eb6ba-9722-49c9-a5e6-9b4d015c9a75-48x36.png 48w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662315-f76eb6ba-9722-49c9-a5e6-9b4d015c9a75-90x68.png 90w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662315-f76eb6ba-9722-49c9-a5e6-9b4d015c9a75-150x113.png 150w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662315-f76eb6ba-9722-49c9-a5e6-9b4d015c9a75-200x150.png 200w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662315-f76eb6ba-9722-49c9-a5e6-9b4d015c9a75-400x300.png 400w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662315-f76eb6ba-9722-49c9-a5e6-9b4d015c9a75.png 1280w" sizes="auto, (max-width: 1024px) 100vw, 1024px" />&nbsp;
<ul dir="auto">
<li>
<p dir="auto">Improved: improved PC bar positions&nbsp;</p>
</li>
</ul>
</li>
<li style="list-style-type: none;"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-26443" src="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662319-7af60ea0-8e03-4d96-8dc8-32beca624194-1024x768.png" alt="" width="1024" height="768" srcset="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662319-7af60ea0-8e03-4d96-8dc8-32beca624194-1024x768.png 1024w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662319-7af60ea0-8e03-4d96-8dc8-32beca624194-600x450.png 600w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662319-7af60ea0-8e03-4d96-8dc8-32beca624194-300x225.png 300w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662319-7af60ea0-8e03-4d96-8dc8-32beca624194-768x576.png 768w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662319-7af60ea0-8e03-4d96-8dc8-32beca624194-500x375.png 500w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662319-7af60ea0-8e03-4d96-8dc8-32beca624194-800x600.png 800w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662319-7af60ea0-8e03-4d96-8dc8-32beca624194-48x36.png 48w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662319-7af60ea0-8e03-4d96-8dc8-32beca624194-90x68.png 90w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662319-7af60ea0-8e03-4d96-8dc8-32beca624194-150x113.png 150w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662319-7af60ea0-8e03-4d96-8dc8-32beca624194-200x150.png 200w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662319-7af60ea0-8e03-4d96-8dc8-32beca624194-400x300.png 400w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662319-7af60ea0-8e03-4d96-8dc8-32beca624194.png 1280w" sizes="auto, (max-width: 1024px) 100vw, 1024px" />&nbsp;
<ul dir="auto">
<li>
<p dir="auto">PSX: PSX bar positions</p>
</li>
</ul>
<h3 dir="auto">&nbsp;</h3>
</li>
</ul>
<p><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-26444" src="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662338-a02b2d65-b7f5-4a99-a23a-4772208bc900-1024x768.png" alt="" width="1024" height="768" srcset="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662338-a02b2d65-b7f5-4a99-a23a-4772208bc900-1024x768.png 1024w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662338-a02b2d65-b7f5-4a99-a23a-4772208bc900-600x450.png 600w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662338-a02b2d65-b7f5-4a99-a23a-4772208bc900-300x225.png 300w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662338-a02b2d65-b7f5-4a99-a23a-4772208bc900-768x576.png 768w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662338-a02b2d65-b7f5-4a99-a23a-4772208bc900-500x375.png 500w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662338-a02b2d65-b7f5-4a99-a23a-4772208bc900-800x600.png 800w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662338-a02b2d65-b7f5-4a99-a23a-4772208bc900-48x36.png 48w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662338-a02b2d65-b7f5-4a99-a23a-4772208bc900-90x68.png 90w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662338-a02b2d65-b7f5-4a99-a23a-4772208bc900-150x113.png 150w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662338-a02b2d65-b7f5-4a99-a23a-4772208bc900-200x150.png 200w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662338-a02b2d65-b7f5-4a99-a23a-4772208bc900-400x300.png 400w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662338-a02b2d65-b7f5-4a99-a23a-4772208bc900.png 1280w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></p>
<ul dir="auto">
<li style="list-style-type: none;">
<h3 dir="auto"><a id="user-content-8-enemy-bars" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#8-enemy-bars" aria-hidden="true"></a>8. Enemy bars:</h3>
<ul dir="auto">
<li>Toggles an enemy health bar on and off.</li>
</ul>
<h3 dir="auto"><a id="user-content-9-ammo-counter" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#9-ammo-counter" aria-hidden="true"></a>9. Ammo counter:</h3>
<ul dir="auto">
<li>Toggles a weapon ammo counter on and off.</li>
</ul>
<h3 dir="auto"><a id="user-content-10-gameover-menu" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#10-gameover-menu" aria-hidden="true"></a>10. Gameover menu:</h3>
<ul dir="auto">
<li>Toggles a PSX-like gameover menu after Lara dies.&nbsp;</li>
</ul>
<h3 dir="auto">&nbsp;</h3>
</li>
</ul>
<p><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-26445" src="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662422-d20882ed-2276-4ebb-99d6-4c6c3d25477f-1024x768.png" alt="" width="1024" height="768" srcset="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662422-d20882ed-2276-4ebb-99d6-4c6c3d25477f-1024x768.png 1024w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662422-d20882ed-2276-4ebb-99d6-4c6c3d25477f-600x450.png 600w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662422-d20882ed-2276-4ebb-99d6-4c6c3d25477f-300x225.png 300w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662422-d20882ed-2276-4ebb-99d6-4c6c3d25477f-768x576.png 768w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662422-d20882ed-2276-4ebb-99d6-4c6c3d25477f-500x375.png 500w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662422-d20882ed-2276-4ebb-99d6-4c6c3d25477f-800x600.png 800w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662422-d20882ed-2276-4ebb-99d6-4c6c3d25477f-48x36.png 48w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662422-d20882ed-2276-4ebb-99d6-4c6c3d25477f-90x68.png 90w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662422-d20882ed-2276-4ebb-99d6-4c6c3d25477f-150x113.png 150w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662422-d20882ed-2276-4ebb-99d6-4c6c3d25477f-200x150.png 200w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662422-d20882ed-2276-4ebb-99d6-4c6c3d25477f-400x300.png 400w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662422-d20882ed-2276-4ebb-99d6-4c6c3d25477f.png 1280w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></p>
<ul dir="auto">
<li style="list-style-type: none;">
<h3 dir="auto"><a id="user-content-11-fog" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#11-fog" aria-hidden="true"></a>11. Fog:</h3>
<ul dir="auto">
<li>Toggles volumetric fog on and off.&nbsp;</li>
</ul>
</li>
</ul>
<p><img loading="lazy" decoding="async" class="aligncenter  wp-image-26448" src="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662639-09301530-241d-4ffa-88e5-31d6f02a2656-2.png" alt="" width="739" height="277" srcset="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662639-09301530-241d-4ffa-88e5-31d6f02a2656-2.png 448w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662639-09301530-241d-4ffa-88e5-31d6f02a2656-2-300x113.png 300w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662639-09301530-241d-4ffa-88e5-31d6f02a2656-2-48x18.png 48w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662639-09301530-241d-4ffa-88e5-31d6f02a2656-2-90x34.png 90w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662639-09301530-241d-4ffa-88e5-31d6f02a2656-2-150x56.png 150w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662639-09301530-241d-4ffa-88e5-31d6f02a2656-2-200x75.png 200w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/146662639-09301530-241d-4ffa-88e5-31d6f02a2656-2-400x150.png 400w" sizes="auto, (max-width: 739px) 100vw, 739px" /></p>
<ul dir="auto">
<li style="list-style-type: none;">
<h3 dir="auto"><a id="user-content-12-tr4-camera" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#12-tr4-camera" aria-hidden="true"></a>12. TR4 Camera:</h3>
<ul dir="auto">
<li>Toggles TR4 camera behavior on and off.</li>
</ul>
<h3 dir="auto"><a id="user-content-13-bar-mode" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#13-bar-mode" aria-hidden="true"></a>13. Bar Mode:</h3>
<p dir="auto">Determines the mode of the bars.</p>
<ul dir="auto">
<li>original: original TR4 bars.</li>
<li>TR5: TR5 bar colors.</li>
<li>PSX: PSX bar colors.</li>
</ul>
<h1 dir="auto"><a id="user-content-page-2" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#page-2" aria-hidden="true"></a>page 2</h1>
<h3 dir="auto"><a id="user-content-14-crawl-tilting" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#14-crawl-tilting" aria-hidden="true"></a>14. Crawl Tilting:</h3>
<ul dir="auto">
<li>Toggles Lara tilting while crawling on sloped surfaces.</li>
</ul>
<h3 dir="auto"><a id="user-content-15-psx-skies" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#15-psx-skies" aria-hidden="true"></a>15. PSX Skies:</h3>
<ul dir="auto">
<li>Toggles using the PSX sprite for the sky.</li>
</ul>
<h3 dir="auto"><a id="user-content-16-tr4-loadscreens" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#16-tr4-loadscreens" aria-hidden="true"></a>16. TR4 loadscreens:</h3>
<ul dir="auto">
<li>Toggles using original picture or new TR4 style loading screens.</li>
</ul>
<h3 dir="auto"><a id="user-content-17-loadbar-style" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#17-loadbar-style" aria-hidden="true"></a>17. Loadbar style:</h3>
<p dir="auto">Determines the style of the loading bar in the loading screens.</p>
<ul dir="auto">
<li>TR4: big bar, like TR4.</li>
<li>TR5: original small TR5 bar.</li>
</ul>
<h3 dir="auto"><a id="user-content-18-mono-screen-style" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#18-mono-screen-style" aria-hidden="true"></a>18. mono screen style:</h3>
<p dir="auto">Determines the style of the inventory/pause menu background.</p>
<ul dir="auto">
<li>original: The original yellow-ish style.</li>
<li>TR4: The TR4 black and white.</li>
<li>Clear: Clear game screen as is, no color modification.</li>
</ul>
<h3 dir="auto"><a id="user-content-19-loading-text" class="anchor" href="https://github.com/Trxyebeep/TOMB5/blob/master/USING.md#19-loading-text" aria-hidden="true"></a>19. Loading text:</h3>
<ul dir="auto">
<li>Toggles the &#8220;Loading&#8221; text in loading screens. Note: TR5 loadbar style will ignore this option and never show the text. This is intentional and will not change.</li>
</ul>
</li>
</ul>
<p>&nbsp;</p>
<h2 dir="auto"><a href="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/tomb-5-troye-patch-april-2022.zip">DOWNLOAD</a></h2>
<p>&nbsp;</p>
<h2>Interested in Tomb Raider 5?</h2>
<p><a href="https://www.tomb-of-ash.com/tr5-trle/">Visit&nbsp; our page with developer notes</a>, early screenshots, models and more exclusive content.</p>
<p>More information about this project is <a href="https://github.com/Trxyebeep/TOMB5">available on Github</a>.</p>
<p>The post <a href="https://www.tomb-of-ash.com/tomb-raider-chronicles-patch/">Tomb Raider: Chronicles patch</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Tomb Raider 4 Patch</title>
		<link>https://www.tomb-of-ash.com/tomb-raider-4-patch/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Mon, 08 Aug 2022 15:09:57 +0000</pubDate>
				<category><![CDATA[Classics]]></category>
		<category><![CDATA[Patches]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Tomb Raider 4]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=26433</guid>

					<description><![CDATA[<p>Troye created a fantastic patch for Tomb Raider 4 that not only fixes generic wide-screen issues but adds a number of quality of life updates; and the best thing is you can toggle most of those improvements on/off thus decide for yourself how close to Vanilla you want to be! </p>
<p>The post <a href="https://www.tomb-of-ash.com/tomb-raider-4-patch/">Tomb Raider 4 Patch</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Troye created a fantastic patch for Tomb Raider 4 that not only fixes generic wide-screen issues but adds a number of quality of life updates; and the best thing is you can toggle most of those improvements on/off thus decide for yourself how close to Vanilla you want to be!&nbsp;</p>
<h2>Installation:</h2>
<h4 dir="auto">Steam/GoG version:</h4>
<ol dir="auto">
<li>Get the latest release&nbsp;</li>
<li>unzip the archive and copy over the contents to you TR4 folder, overwrite when prompted.</li>
<li>Enjoy!</li>
</ol>
<h4 dir="auto"><a id="user-content-cd-version" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#cd-version" aria-hidden="true"></a>CD version:</h4>
<ol dir="auto">
<li>Open your TR4 CD in file explorer to view its contents.</li>
<li>Copy over the listed files into the folder you have TR4 installed:</li>
</ol>
<ul dir="auto">
<li>Entire audio folder</li>
<li>Entire data folder</li>
<li>Entire fmv folder</li>
<li>SCRIPT.DAT</li>
<li>&lt;language.dat&gt; (whichever language your game version is in, typically English.dat or US/UK.dat</li>
</ul>
<ol dir="auto" start="3">
<li>Get the latest release package that says &#8220;exe + dll&#8221;</li>
<li>unzip the archive and copy over the contents to you TR4 folder, overwrite when prompted.</li>
<li>Enjoy!</li>
</ol>
<h2 dir="auto">New options menu:</h2>
<p dir="auto"><em>accessible through the title options menu/pause options menu</em></p>
<h3 dir="auto"><a id="user-content-1-footprints" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#1-footprints" aria-hidden="true"></a>1. FootPrints:</h3>
<ul dir="auto">
<li>Toggles footprints on and off.</li>
</ul>
<h3 dir="auto"><a id="user-content-2-shadow-mode" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#2-shadow-mode" aria-hidden="true"></a>2. Shadow Mode:</h3>
<p dir="auto">Determines shadow shape</p>
<ul dir="auto">
<li>Original: Original octagon shape.</li>
<li>Circle: A flat semi-transparent circle.</li>
<li>PSX: A faded circle similar to the shadow present in the PSX version.</li>
</ul>
<h3 dir="auto"><a id="user-content-3-crawl-tilting" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#3-crawl-tilting" aria-hidden="true"></a>3. Crawl Tilting:</h3>
<ul dir="auto">
<li>Toggles Lara tilting while crawling on sloped surfaces.&nbsp;<a href="https://user-images.githubusercontent.com/38836940/158032013-ac7a3a1c-4653-458f-9ba5-c73f5dd1207f.mp4" rel="nofollow">video</a></li>
</ul>
<h3 dir="auto"><a id="user-content-4-flexible-crawling" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#4-flexible-crawling" aria-hidden="true"></a>4. Flexible crawling:</h3>
<ul dir="auto">
<li>Toggles more responsive crawling with less freezes in Lara&#8217;s moveset.</li>
</ul>
<h3 dir="auto"><a id="user-content-5-fix-climb-up-delay" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#5-fix-climb-up-delay" aria-hidden="true"></a>5. Fix climb up delay:</h3>
<ul dir="auto">
<li>Fixes the 1 second delay for Lara&#8217;s ledge climb up.</li>
</ul>
<h3 dir="auto"><a id="user-content-6-gameover-menu" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#6-gameover-menu" aria-hidden="true"></a>6. Gameover menu:</h3>
<ul dir="auto">
<li>Toggles a PSX-like gameover menu after Lara dies.</li>
</ul>
<h3 dir="auto"><a id="user-content-7-bar-mode" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#7-bar-mode" aria-hidden="true"></a>7. Bar Mode:</h3>
<p dir="auto">Determines the mode of the bars.</p>
<ul dir="auto">
<li>original: original TR4 bars.</li>
<li>TR5: TR5 bar colors.</li>
<li>PSX: PSX bar colors.</li>
</ul>
<h3 dir="auto"><a id="user-content-8-bar-positions" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#8-bar-positions" aria-hidden="true"></a>8. Bar Positions:</h3>
<p dir="auto">Changes the positions of the bars on the screen.</p>
<ul dir="auto">
<li>original: original PC TR4 positions.&nbsp;</li>
</ul>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-26434 size-large" src="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/og-bar-1024x160.png" alt="" width="1024" height="160" srcset="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/og-bar-1024x160.png 1024w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/og-bar-600x94.png 600w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/og-bar-300x47.png 300w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/og-bar-768x120.png 768w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/og-bar-500x78.png 500w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/og-bar-800x125.png 800w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/og-bar-48x8.png 48w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/og-bar-90x14.png 90w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/og-bar-150x23.png 150w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/og-bar-200x31.png 200w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/og-bar-400x63.png 400w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/og-bar.png 1280w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></p>
<ul dir="auto">
<li>improved: same as original but flips the positions of the air and dash bar.&nbsp;</li>
</ul>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-26435 size-large" src="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/imrpoved-bar-1024x160.png" alt="" width="1024" height="160" srcset="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/imrpoved-bar-1024x160.png 1024w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/imrpoved-bar-600x94.png 600w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/imrpoved-bar-300x47.png 300w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/imrpoved-bar-768x120.png 768w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/imrpoved-bar-500x78.png 500w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/imrpoved-bar-800x125.png 800w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/imrpoved-bar-48x8.png 48w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/imrpoved-bar-90x14.png 90w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/imrpoved-bar-150x23.png 150w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/imrpoved-bar-200x31.png 200w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/imrpoved-bar-400x63.png 400w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/imrpoved-bar.png 1280w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></p>
<ul dir="auto">
<li>PSX: PSX bar positions.&nbsp;</li>
</ul>
<p><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-26436" src="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/psx-bar-1024x160.png" alt="" width="1024" height="160" srcset="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/psx-bar-1024x160.png 1024w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/psx-bar-600x94.png 600w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/psx-bar-300x47.png 300w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/psx-bar-768x120.png 768w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/psx-bar-500x78.png 500w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/psx-bar-800x125.png 800w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/psx-bar-48x8.png 48w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/psx-bar-90x14.png 90w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/psx-bar-150x23.png 150w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/psx-bar-200x31.png 200w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/psx-bar-400x63.png 400w, https://www.tomb-of-ash.com/wp-content/uploads/2022/08/psx-bar.png 1280w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></p>
<h3 dir="auto"><a id="user-content-9-enemy-bars" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#9-enemy-bars" aria-hidden="true"></a>9. Enemy bars:</h3>
<ul dir="auto">
<li>Toggles the enemy health bar on and off.</li>
</ul>
<h3 dir="auto"><a id="user-content-10-cutscene-skipper" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#10-cutscene-skipper" aria-hidden="true"></a>10. Cutscene skipper:</h3>
<ul dir="auto">
<li>Toggles the cutscene skipper. (Keep in mind, normal flybies are not cutscenes!)&nbsp;<em>Skip cutscenes using the ESC button.</em></li>
</ul>
<h3 dir="auto"><a id="user-content-11-cheats" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#11-cheats" aria-hidden="true"></a>11. Cheats:</h3>
<p dir="auto">Toggles ingame cheats on and off.</p>
<ul dir="auto">
<li>DOZY: Flycheat. During DOZY, pressing Action emits a strong white light, and pressing Roll turns Lara around faster than directional buttons.</li>
<li>HEAL: Inventory cheat. Face north and select the savegame item. Fills Lara&#8217;s healthbar.</li>
</ul>
<p dir="auto"><em>The rest lists the original cheats</em></p>
<ul dir="auto">
<li>HELP: Inventory cheat. Face north and select the loadgame item. Skips the level.</li>
<li>BITS: Inventory cheat. Face north and select the large-med item. gives all items/keys present in the level.</li>
<li>GUNS: Inventory cheat. Face north and select the small-med item. gives all weapons and unlimited ammo.</li>
</ul>
<h3 dir="auto"><a id="user-content-12-loading-text" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#12-loading-text" aria-hidden="true"></a>12. Loading text:</h3>
<p dir="auto">Toggled the loading text in loading screens.</p>
<h3 dir="auto"><a id="user-content-13-mono-screen-style" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#13-mono-screen-style" aria-hidden="true"></a>13. mono screen style:</h3>
<p dir="auto">Determines the style of the inventory/pause menu background.</p>
<ul dir="auto">
<li>original: original black and white.</li>
<li>TR5: The TR5 yellow-ish style.</li>
<li>Clear: Clear game screen as is, no color modification.</li>
</ul>
<h3 dir="auto"><a id="user-content-14-loadbar-style" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#14-loadbar-style" aria-hidden="true"></a>14. loadbar style:</h3>
<p dir="auto">Determines the style of the loading bar in the loading screens.</p>
<ul dir="auto">
<li>TR4: original big bar, like TR4.</li>
<li>TR5: small TR5 bar.</li>
</ul>
<h3 dir="auto"><a id="user-content-15-look-transparency" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#15-look-transparency" aria-hidden="true"></a>15. look transparency:</h3>
<p dir="auto">Toggles Lara going transparent when looking around.</p>
<h3 dir="auto"><a id="user-content-16-ammo-counter" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#16-ammo-counter" aria-hidden="true"></a>16. ammo counter:</h3>
<p dir="auto">Toggles a weapon ammo counter on and off.</p>
<h3 dir="auto"><a id="user-content-17-ammotype-hotkeys" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#17-ammotype-hotkeys" aria-hidden="true"></a>17. ammotype hotkeys:</h3>
<p dir="auto">Toggles the hotkeys that change the ammotypes. While having a weapon with multiple ammotypes equipped (eg. shotgun), tap its hotkey and the ammotype will change, and a text notification with the new ammotype will pop up on the screen.</p>
<h3 dir="auto"><a id="user-content-18-combat-cam-tilt" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#18-combat-cam-tilt" aria-hidden="true"></a>18. combat cam tilt:</h3>
<p dir="auto">Toggles the camera slightly tilting up when taking out weapons.</p>
<h3 dir="auto"><a id="user-content-19-inv-healthbar" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#19-inv-healthbar" aria-hidden="true"></a>19. Inv healthbar:</h3>
<p dir="auto">Toggles the healthbar appearing in the inventory when looking over the medipacks.</p>
<h3 dir="auto"><a id="user-content-20-static-lighting" class="anchor" href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md#20-static-lighting" aria-hidden="true"></a>20. static lighting:</h3>
<p dir="auto">Toggles static lighting.</p>
<h2 dir="auto"><a href="https://www.tomb-of-ash.com/wp-content/uploads/2022/08/tomb-4-troye-patch-may-2022.zip">DOWNLOAD</a></h2>
<p>&nbsp;</p>
<h2>Interested in Tomb Raider 4?</h2>
<p><a href="https://www.tomb-of-ash.com/tr4-trle/">Visit&nbsp; our page with developer notes</a>, early screenshots, models and more exclusive content.</p>
<p>More information about this project is <a href="https://github.com/Trxyebeep/TOMB4/blob/master/USING.md">available on Github</a>.</p>
<p>The post <a href="https://www.tomb-of-ash.com/tomb-raider-4-patch/">Tomb Raider 4 Patch</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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		<enclosure url="https://user-images.githubusercontent.com/38836940/158032013-ac7a3a1c-4653-458f-9ba5-c73f5dd1207f.mp4" length="8761993" type="video/mp4" />

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		<title>Tomb Raider The Angel of Darkness Style Guide</title>
		<link>https://www.tomb-of-ash.com/tomb-raider-aod-style-guide/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Fri, 01 Jul 2022 19:14:01 +0000</pubDate>
				<category><![CDATA[Classics]]></category>
		<category><![CDATA[The Angel of Darkness]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[90s]]></category>
		<category><![CDATA[angel of darkness]]></category>
		<category><![CDATA[aod]]></category>
		<category><![CDATA[core design]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gamer]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[lara croft]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[RetroGamer]]></category>
		<category><![CDATA[tomb raider]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=26414</guid>

					<description><![CDATA[<p>Download this folder containing information on Tomb Raider the Angel of Darkness along with renders of Lara's outfits.<br />
Scanned PDF along with CDs included!</p>
<p>The post <a href="https://www.tomb-of-ash.com/tomb-raider-aod-style-guide/">Tomb Raider The Angel of Darkness Style Guide</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><b>Tomb Raider Style Guide</b> is a folder containing information on the <i>Tomb Raider the Angel of Darkness </i>along with renders of Lara&#8217;s outfits and other character info.</p>
<p>This pack was given to press and media representatives along with fansite administrators.</p>
<p>You can now download a scanned PDF along with CDs&nbsp;with a catalogue of promotional renders below.</p>
<p>Please do not hotlink to any of these files.</p>
<p>Download mirrors are sponsored by our&nbsp;<a href="https://ko-fi.com/tombofash"><strong>ko-fi donors</strong></a>.</p>
<h3><strong>Downloads</strong></h3>
<p><em><strong>Style Guide PDF</strong></em><br />
<a href="https://k00.fr/nuwb0wdk">Mirror 1</a>&nbsp; <a href="https://icedrive.net/s/9GSAQNXyk4DCw74B5tFZ7kTwxi2u">Mirror 2</a></p>
<p><em><strong>CDs with renders</strong></em><br />
<a href="https://k00.fr/59ossuns">Mirror 1</a> (password: 363662)&nbsp; <a href="https://icedrive.net/s/V516F78Nv229fWuYCR1RhuziNXf5">Mirror 2</a></p>
<p>The post <a href="https://www.tomb-of-ash.com/tomb-raider-aod-style-guide/">Tomb Raider The Angel of Darkness Style Guide</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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		<title>Tomb Raider Classic Style Guides</title>
		<link>https://www.tomb-of-ash.com/tomb-raider-classic-style-guides/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Wed, 29 Jun 2022 17:03:40 +0000</pubDate>
				<category><![CDATA[Classics]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[90s]]></category>
		<category><![CDATA[angel of darkness]]></category>
		<category><![CDATA[aod]]></category>
		<category><![CDATA[core design]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gamer]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[lara croft]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[RetroGamer]]></category>
		<category><![CDATA[tomb raider]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=26411</guid>

					<description><![CDATA[<p>Download this folder containing information on the Tomb Raider games along with renders of Lara's outfits, weapons and vehicles.<br />
Scanned PDF along with CDs included!</p>
<p>The post <a href="https://www.tomb-of-ash.com/tomb-raider-classic-style-guides/">Tomb Raider Classic Style Guides</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><b>Tomb Raider Style Guide</b> is a folder containing information on the <i>Tomb Raider&nbsp;</i>games&nbsp;along with renders of&nbsp;Lara&#8217;s&nbsp;outfits, weapons and vehicles.</p>
<p>This pack was given to press and media representatives along with fansite administrators.</p>
<p>You can now download a scanned PDF along with CDs&nbsp;with a catalogue of promotional renders below.</p>
<p>Please do not hotlink to any of these files.</p>
<p>Download mirrors are sponsored by our&nbsp;<a href="https://ko-fi.com/tombofash"><strong>ko-fi donors</strong></a>.</p>
<h3><strong>Downloads</strong></h3>
<p><em><strong>Style Guide PDF</strong></em><br />
<a href="https://k00.fr/huf21qrr">Mirror 1</a>&nbsp; <a href="https://icedrive.net/s/Y543SRzYW5SyTZC4VP3GYzzZ9a7X">Mirror 2</a></p>
<p><em><strong>CDs with renders</strong></em><br />
<a href="https://k00.fr/wotlpmrd">Mirror 1</a> (password: 802846)&nbsp; <a href="https://icedrive.net/s/bDwChCu83h1QGz6iTafjgBRCSNjF">Mirror 2</a></p>
<p>The post <a href="https://www.tomb-of-ash.com/tomb-raider-classic-style-guides/">Tomb Raider Classic Style Guides</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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		<title>Core Design LTD Screensaver.</title>
		<link>https://www.tomb-of-ash.com/core-design-ltd-screensaver/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Mon, 30 May 2022 20:22:26 +0000</pubDate>
				<category><![CDATA[Classics]]></category>
		<category><![CDATA[The 10th Anniversary Edition]]></category>
		<category><![CDATA[The Angel of Darkness]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[screensaver]]></category>
		<category><![CDATA[tomb raider]]></category>
		<category><![CDATA[traod]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=26385</guid>

					<description><![CDATA[<p>We discovered an official Core Design LTD screensaver from early-mid 2000s. </p>
<p>The post <a href="https://www.tomb-of-ash.com/core-design-ltd-screensaver/">Core Design LTD Screensaver.</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>We discovered an official Core Design LTD screensaver from early-mid 2000s.&nbsp;</p>
<p>Those on Windows 11/10 &#8211; make sure to run the installator via Windows XP compatibility mode.</p>
<p><a href="https://www.tomb-of-ash.com/wp-content/uploads/2022/05/core_ssaver.zip"><strong>Download</strong></a></p>
<p>The post <a href="https://www.tomb-of-ash.com/core-design-ltd-screensaver/">Core Design LTD Screensaver.</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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		<title>Lara Croft Signature Font (updated)</title>
		<link>https://www.tomb-of-ash.com/lara-croft-signature-font/</link>
		
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Sat, 08 Jan 2022 01:26:02 +0000</pubDate>
				<category><![CDATA[Classics]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[lara croft font]]></category>
		<category><![CDATA[signature]]></category>
		<category><![CDATA[tomb raider font]]></category>
		<guid isPermaLink="false">https://www.tomb-of-ash.com/?p=26263</guid>

					<description><![CDATA[<p>Thanks to my supporters on Ko-fi I was able to commission a handwriting font that looks just like Lara Croft's signature.</p>
<p>The font was first available exclusively to ko-fi supporters on early access, but I am now releasing it to the public.</p>
<p>Feel free to use it for your personal projects.</p>
<p>The post <a href="https://www.tomb-of-ash.com/lara-croft-signature-font/">Lara Croft Signature Font (updated)</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Thanks to my supporters on Ko-fi I was able to commission a handwriting font that looks just like Lara Croft&#8217;s signature.</p>
<p>The font was first available exclusively to <a href="https://ko-fi.com/tombofash">ko-fi supporters</a> on early access, but I am now releasing it to the public.</p>
<p><strong>This is a version one of the font. In version two we will revise the size of the lowercase letters and add general punctuation and symbols.</strong></p>
<p>Feel free to use it for your personal projects.</p>
<p>&nbsp;</p>
<p><em>Upd. 16/09/2024 &#8211; V3.0 is released with sizing and spacing tweaks</em></p>
<p><a href="https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font.png"><img loading="lazy" decoding="async" class="aligncenter wp-image-26276 size-full" src="https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228.png" alt="" width="2696" height="1091" srcset="https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228.png 2696w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-600x243.png 600w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-300x121.png 300w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-1024x414.png 1024w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-768x311.png 768w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-1536x622.png 1536w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-2048x829.png 2048w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-500x202.png 500w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-800x324.png 800w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-1280x518.png 1280w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-1920x777.png 1920w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-48x19.png 48w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-90x36.png 90w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-150x61.png 150w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-200x81.png 200w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-400x162.png 400w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-1400x567.png 1400w, https://www.tomb-of-ash.com/wp-content/uploads/2022/01/font-e1641928230228-1440x583.png 1440w" sizes="auto, (max-width: 2696px) 100vw, 2696px" /></a></p>
<p>The font is made specifically to replicate Lara&#8217;s handwriting and I will be using it in my upcoming Tomb Raider: The Myth of El-Hawa animation</p>
<div class=" responsive-embed responsive-embed-16x9 embed-youtube"><iframe loading="lazy" title="Tomb Raider: The Myth of El Hawa feat Jonell Elliott Teaser trailer" width="1140" height="641" src="https://www.youtube.com/embed/wDql3-gwEGc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div>
<p>&nbsp;</p>
<h3>Downloads v3 :</h3>
<ul>
<li><a href="https://www.tomb-of-ash.com/wp-content/uploads/2024/09/Larafontv3.zip">Download</a></li>
</ul>
<p>If you like it you can donate to Tomb of Ash <a href="https://ko-fi.com/tombofash"><strong>here</strong></a>. I use the funds to pay for hosting or to invest in projects such as this font. <strong><a href="https://ko-fi.com/post/2021-Wrap-up-and-giveaway-results-S6S07Q3HM">Here&#8217;s a list</a> </strong>of things I was able to do in 2021 thanks to the donations.</p>
<p>The post <a href="https://www.tomb-of-ash.com/lara-croft-signature-font/">Lara Croft Signature Font (updated)</a> appeared first on <a href="https://www.tomb-of-ash.com">Tomb of Ash</a>.</p>
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