Core Design Team

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Left to right
Upper Row: Darren Wakeman (animator, concept artist), Richard Morton (programmer), Andy Sandham (level designer and script writer), Lara, Paul Douglas (lead programmer), Tom Scutt (programmer), Chris Coup (programmer).
Lower Row: Richard Flower (programmer), Jamie Morton (beta-tester, level designer), Peter Duncan (concept artist and level designer), Phil Chapman (programmer and animator)

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The original Tomb Raider developers
Left to right
Gavin Rummery (progammer), Jason Gosling (programmer), Toby Gard (concept artist), Heather Gibson (level designer), Neal Boyd (level designer), Paul Douglas (lead programmer)

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Left to right
Neal Boyd (level designer), Jason Gosling (programmer), Gavin Rummery (programmer), Heather Gibson (level designer), Paul Douglas (lead programmer), Toby Gard (concept artist)

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