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Computer Virus Simulator Creator Interview

Guest article by Wing See Li. For the first time ever, it brings me great pleasure to present the readers of the Tomb Of Ash my first, unexpected interview with
the creator of Computer Virus Simulator, D. Jagielski

[Interview] Eric Loren – Behind the Voice of Kurtis Trent

Eric Loren is a UK-based American actor and musician. He played Mr Diagoras and the Dalek Sec in Doctor Who. He also played Kurtis Trent in Tomb Raider: The Angel of Darkness and Lieutenant in Saving Private Ryan. Eric also has appeared in 2011 Video Game, Battlefield 3, as Sergeant Steve Campo.

[Interview] Alexandre Serel. The author of The History of Tomb Raider

We chat with Alexandre Serel, the author of L’Histoire de Tomb Raider (The History of Tomb Raider).

Our interview with The Arcade

Interview – Ash Kapriélov – Tomb Of Ash – Fansite | The Arcade Check out my interview with the Arcade and learn about some behind the scenes stuff 🙂

The Interview with Richard Morton

Richard Morton was a level designer for Tomb Raider 2-6, an artist and writer for Tomb Raider 4-6, lead game designer for Tomb Raider 3-6 and environmental artist. Richard kindly took some time to answer a number of questions. The questions were devised with the help of Tomb Raider of the Unforgettable Core Design. How did you start […]

Murti Schofield – Writing the Angel of Darkness

  Tomb of Ash presents an exclusive interview with Murti Schofield – the writer of the Angel of Darkness. Along with talking about his inspiration for the story, Murti reveals some previously unknown details that were left out of the game, including the fate of Kurtis Trent. Hello Murti! First of all, thank you for […]

[INTERVIEW] Natalie Cook – the Original Real Life Lara Croft

tomb-of-ash:   In 1996, Natalie Cook was the first official model to represent Lara Croft. Today she sat down with me and a couple of folks from Survivor Reborn to talk about her experience as the original, real-life Tomb Raider! Hi Natalie, Hello Ash! Thank you for joining us today! Dare I say you look absolutely […]

[Exclusive] Interview with Jude Gibbins – Lara’s Voice for Tomb Raider 2-3

We are delighted and honoured to present you an interview with one of Lara’s voice over actresses, Jude Gibbins. Jude voiced Lara in Tomb Raider II and Tomb Raider III, along with adverts and trailers for the game. Hello Jude. Thank you so much for agreeing to this interview!   Hello Ash, Thank you for your […]

[Exclusive] Interview with Nathan McCree

Nathan McCree is a music composer and sound effects editor for various multimedia projects. Nathan wrote the iconic music for Tomb Raider 1-3 and a few weeks ago I had the pleasure of speaking with Nathan about his work at Core Design. Here is a full transcription of the interview. First of all, thank you […]

Core Design’s “Tomb Raider Anniversary Edition” Reimagined

FreakRaider teased us with his Tomb Raider:the Angel of Darkness remake for months, now he decided to pause that project and focus on re-making the cancelled game by Core Design. Hi FreakRaider, I know you were working on the AOD Remaster. Why you’ve abandoned the project and what are you working on at the moment? […]

An Exclusive Interview with Brandon Fernandez, Animation Director for the Rise of the Tomb Raider

I had a chance to interview Brandon during my time as an ambassador for Tomb Raider community for E3 2015. Brandon talks about his work at Crystal Dynamics and how he animates the Lara Croft of today! Hello. Thanks for taking the time to talk to me. Could you please introduce yourself to our readers? […]

[Interview] Brian Horton – Game Director for The Rise of The Tomb Raider

My exclusive interview with Brian Horton, game director for the Rise of the Tomb Raider

[Interview] John Stafford – Narrative Designer at Crystal Dynamics

A very short interview with John Stafford – Lead Narrative Designer at Crystal Dynamics. Filmed during my visit to the studio.


Creative Director at Crystal Dynamics answers community questions and learns a little bit of Russian Can we expect any nods to classic games as Lara becomes a Tomb Raider? Noah Hughes: Yeah, one of the things we always try to do is evoke elements of the classics and that comes in more abstract and more […]

[Interview] Shelley Blond – behind the voice of Lara Croft

Shelley Blond is the first and original voice of Lara Croft. Tomb of Ash presents an exclusive interview with her! An exclusive audio message from Shelley Blond! Hello Shelley, Thank you so much for agreeing to this interview! It is a great honour to interview a woman who is behind Lara’s original voice!  “Thank you very much […]

Interview with Jill de Jong

Jill de Jong was the last model that represented the original Lara Croft by Core Design. Today she kindly agreed for an exclusive interview with me! Hello Jill thanks for taking time to participate in this interview! It’s my pleasure! How did your career as a model begin? “When I was 15, I was scouted […]

Interview with Heather Gibson

Heather Gibson was one of the major level designers for the original Tomb Raider and its first sequel. She designed a lot of levels including Lara’s manor – the full list of levels Heather created is below the interview. In this interview she unearths some very exciting facts never told before! We would like to […]

Interview with Andy Sandham (part II)

Since my interview with Andy Sandham was published it received a lot of popularity and feedback. Because of all the feedback we received I wanted to open our next layout of questions to the Tomb Raider community. Here are their questions for Andy Sandham. Andy Sandham, Core Design  In early magazine previews it was said […]

Interview with Andy Sandham (Core Design)

Andy Sandham was involved in majority of Tomb Raider games by Core Design. He was an artist, level designer and a scriptwriter throughout his work on Tomb Raider series. And today he kindly agreed to an interview with me. Andy Sandham, Core Design Hello Andy, thank you for agreeing to have Q&A with us. You […]

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