Post has published by reborninshadows

Tomb Raider: The Angel of Darkness is often called “Lara Croft’s most broken adventure,” and for a good reason. Overall, it left many players simply writing the game off. The primary objective of Reborninshadow’s TR:AoD Restoration Project is to reconstruct the game as close to its intended vision as possible.

The changes in this project are extensive.

Please make sure you read the FAQ for instructions before downloading.

Credits

TRJTA: Making all of the new textures included in this mod, and for suggestions/feedback.

Gh0stBlade: For creating audio modding tools for the project

Dark Legend and PlagueDoctor: For providing the modified CHR files used in the mod.

FlamePurge and ArisenFade: For further suggestions and testing, helping with the mod description and layout, and the project logo.

Tomb of Ash: For making “The Myth of El Hawa” short film and general support of the mod.

sasho648 and nakamichi680: A big thank you to both for creating amazing AOD modding tools, and for providing fixes to various bugs of the original game!

Thanks to everyone involved with helping make this project what it is today. ~TRAODRP team

  1. Install the game, preferably a clean install without any other mods. Please note that the mod is compatible with Steam/GOG/Disc or any Windows PC version of the game as long as it’s in English. Other languages are not yet supported.
  2. Copy the “bin” and “data” folders and paste them to your game installation folder.
  3. OPTIONAL: Download the Higher Quality FMV’s Pack and follow the instructions included.

FlamePurge made a video instruction for those having trouble.

Getting FMV’s to work correctly:

  1. Install LAV Filters or a similar video codec. https://github.com/Nevcairiel/LAVFilters/releases If the FMV’s are still not rendering correctly (only hearing sound etc.), do the following steps:
  2. Open the game Launcher.
  3. Click Settings.
  4. Click on the second tab from the left; it’s named after your graphics card.
  5. Look for the box labeled Options.
  6. Look for the checkbox labeled VMR9. If it’s unchecked, check it. If it’s checked, uncheck it.

 

Difference between “Full” and “Lite” game EXE’s:

The “FULL” version is included in the mod by default and it is the recommended version. The “LITE” version has less gameplay changes and adjustments for those who want the game to be more similar to the vanilla version of the game.

To use the Lite version instead, go to the 1.4.0.1 mod files, open “EXE PACK 1.4.0.1”, select the preferred controller type (this doesn’t matter if you aren’t using a controller), and then select between the FULL and LITE versions, then copy the exe file into your “bin” folder.

  1. Install LAV Filters or a similar video codec. https://github.com/Nevcairiel/LAVFilters/releases If the FMV’s are still not rendering correctly (only hearing sound etc.), do the following steps:
  2. Open the game Launcher.
  3. Click Settings.
  4. Click on the second tab from the left; it’s named after your graphics card.
  5. Look for the box labeled Options.
  6. Look for the checkbox labeled VMR9. If it’s unchecked, check it. If it’s checked, uncheck it.

TRAOD Restoration Project makes adjusting your graphics settings easy with the following changes:

  1. The game will use 16:9 Widescreen Aspect Ratio by default, if your monitor has another aspect ratio you will still need to adjust it via the game launcher settings menu!
  2. Using the ingame graphics menu will set everything except MultiSampling Anti Aliasing to the highest settings. To enable Anti Aliasing, please use the launcher settings menu!
  3. Using the new “HIGHEST” preset option on the launcher graphics menu will set everything except MultiSampling Anti Aliasing to the highest settings.

Switching between Tank Movement and Camera-Relative Movement:

The ingame options menu has 2 new options to switch between these movement types. Please note that for this preference to be saved after quitting the game, you will currently need to adjust it from your game launcher:

  1. Open the game Launcher.
  2.  Click Settings. You will see a new option called “Camera-Relative”, enable it if you want the game to use this movement type by default.

 

Controller Support

Since TRAOD is a very old game, it doesn’t have great support for controllers and especially XINPUT (Xbox 360 – Xbox One- Series S/X or other controllers with XINPUT support) controllers don’t have great support, therefore, a DINPUT (Playstation 4/5 or other controllers) controller is always recommended instead.
 
If you have played the game before installing the mod, please go into your controller bindings menu ingame and press “DEFAULT” to use the correct bindings. The mod has the DINPUT version by default. If you really want to use an XINPUT controller, go to the 1.2.1 mod files and unpack “EXE Pack 1.2.1”. Go to the XINPUT folder, choose between FULL and LITE versions of the mod and copy the exe file to your “bin” folder.
 
If you have a DINPUT controller and if the default exe is working incorrectly for you, try using the “DINPUT2” version that’s included in the EXE Pack.
FOR THOSE PLAYING ON STEAM: If your game is using the default steam controller configurations, please turn this off as this is not compatible with the mod.

Feedback / Help

Forum

Download Links

DOWNLOAD (Mirror 1)DOWNLOAD (Mirror 2)

FMV Pack (optional)

DOWNLOAD (Mirror 1)DOWNLOAD (Mirror 2)

Launching the Game
I can hear the FMV audio, but I don’t see any video.
1. Install LAV Filtershttps://github.com/Nevcairiel/LAVFilters/releases
2. Open the game Launcher.
3. Click Settings.
4. Click on the second tab from the left; it’s named after your graphics card.
5. Look for the box labeled Options.
6. Look for the checkbox labeled VMR9. If it’s unchecked, check it. If it’s checked, uncheck it.

Please remember to only use Launcher.exe to launch the game. Do not try to use TRAOD_P4.exe to launch it directly, or the game will crash. Steam users must press the green “PLAY” button in their library to launch the game.

General FAQ
1. How much is changed?
A lot. However, we’ve worked hard to keep it cohesive with the original game. Please see the overview above.

2. Why are there “Lite” and “Full” EXE’s?
Lite = Only essential changes
Full = More comprehensive changes
Please download “Full” if this is your first time with this mod. It was designed around the project’s goals.

3. Why are there two DINPUT and one XINPUT EXE’s?
Please note: This is irrelevant to keyboard/mouse players.
The first DINPUT is for PlayStation controllers.

The second DINPUT is for third-party DINPUT (e.g. Not XINPUT) controllers.
XINPUT is for Xbox console controllers, and anything that uses its framework. Most modern controllers snd third-party wrappers (e.g. DS4Windows, BetterDS3, Steam’s PS4/PS5/Switch controller config), use XINPUT.

4. What do I need to know going in?
We cannot stress this enoughForget everything you knew about Tomb Raider: The Angel of Darkness. Play this as if it’s your very first playthrough. Pickups have been altered, there are new notebook entries, etc.

5. Is there any particular way this mod needs to be played?
Only to treat it like a first playthrough. Many elements including new notebook entries with more context, item pickup placements, etc. have been heavily altered to be more logical and in-line with the traditional Tomb Raider experience. If you’re used to knowing exactly what to do in TR:AoD – and as a result, quickly move from Point A to Point B – you may want to dial it back some, otherwise you won’t be taking in all that this project offers. Typically, if you think you’ve gotten stuck or can’t progress, you may simply need to look elsewhere or try something else.

6. Do I need the patcher, too? Do I need nakamichi680’s EXE Multi-patcher?
No. You can check them out if you want to customize your EXE, though. Note: Please do not disable subtitles using nakamichi680’s patcher. Subtitles are required for this project.

7. Did you flat-out fabricate any story content?
That’s subjective. To this, we ask, “Do you want a bug fixed vanilla AoD, or AoD as it could have been?” We offer the second option. We based most of the new story ideas on Murti Schofield’s development notes, which are publicly available.

8. Do you offer [insert language here?
No, only English for now. Once the project text is finalized, we encourage any potential translators to contact us. Please note that we’ve added a lot of audio and even spliced together new voice lines, so it’s unlikely that we’ll ever support non-English voices.

10. Can I use this mod in an ongoing save?
No.

9. Does the modpack include SLAYER’s Ultimate Patch and/or nakamichi680’s Levels Definitive Patch?
Yes.

10. I’ve played the first five levels now, and I still don’t have any guns.
Read below

* M-V9 – Rennes’ Pawnshop (Purchased for €600. Magazines are €80 each.)
* Desert Ranger – Le Serpent Rouge (Found in either the garage or the stage entrance.)
* K2 Impactor – Rennes’ Pawn Shop (Inside the vault.)
* Dart SS – Rennes’ Pawn Shop (Inside the vault.)
* Vector-R35 – Louvre Galleries (Zone 4, on the printer in the surveillance monitor office.)
* Vector-R35 – The Archaeological Dig (On the generator near the power switch in the portable office. If Lara obtains two, they become Dual Vector-R35’s.)
* V-Packer – The Tomb of Ancients (In a room beneath the black iron gate.)
* Mag Vega – Galleries Under Siege (Dropped by a Cabal merc in Zone 1, near the second gallery.)[Lara loses the above guns after Galleries Under Siege.]
* Rigg 09 – Von Croy’s Apartment (Found on the dining room floor.)
* Viper – Von Croy’s Apartment (Dropped by the Cleaner in the abandoned apartment.)
* Dual Vector-R35’s – The Monstrum Crime Scene (Lara automatically has them when the level starts. She finds a new pair inside the Cleaner’s car.)
* Scorpion X – The Monstrum Crime Scene (Bought for €800 from Luddick, if you were nice to him.)
* Mag Vega – The Strahov Fortress (Dropped by a Cabal merc in Zone 1, by the crane surveillance room.)
* Scorpion X – The Strahov Fortress (Zone 2, in the cabinet near the Monstrum victim. If Lara obtains two, they become Dual Scorpion X’s.)
* Boran X – The Sanitarium (Kurtis starts with this in his inventory. Lara cannot use it.)

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Level-Specific FAQ

– Parisian Ghetto
I chose Pierre’s route for breaking into Le Serpent Rouge, but I can’t interact with the stage entrance door.
The entrance has been moved to the area with the “city guide.” This is its originally intended location, and is how the interior of the level was designed around.

I chose Pierre’s route for breaking into Le Serpent Rouge, but coming down the street toward the stage entrance, I didn’t see Kurtis ride off on his motorcycle.
That scene now plays on the club’s fire escape as Lara exits, regardless of whether you choose Bernard or Pierre.

– Von Croy’s Apartment
I’ve picked up Werner’s Walking Stick and the Rigg 09, but the Cleaner hasn’t arrived.
To trigger the Cleaner, you must pick up both Werner’s Walking Stick and a new item called Fax from Carvier to Von Croy, found near Werner’s computers. Check carefully for a flashing sparkle. Remember to pick up the Rigg 09 before engaging the assassin.

– The Monstrum Crime Scene
In The Monstrum Crime Scene, I’ve made it to Vasiley’s basement, but I can’t find the fax that gives me the passcode.
It’s on top of the large armoire. Look for something to stand on, then pull it over to the armoire so Lara can grab it.

– The Hall of Seasons
I’ve made it up the stairs in the upper part of the level, but there’s a gate in the way that wasn’t there before! Is this a bug?
No, that is not a bug. In the retail game, the small area past the stairs once contained the upgrade for this level, and this gate was in a different spot. The upgrade, gate, and lever have all been put into more sensible locations. The lever to open it is now located across from the bottom of the stairs.

– Boaz Returns
I keep shooting Flying Boaz, but she won’t die! What do I do?
Boaz cannot take damage in her flying form while her eyes are glowing, this is intentional. Wait for them to stop glowing, then shoot her.

Screenshots

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