My podcast debut!
I was invited by Richard Moss to talk about the importance of the preservation of unpublished games.
The Life & Times of Video Games is an award-nominated documentary audio series about video games and the video game industry — as they were in the past, and how they came to be the way they are today.
What about the games that never make it to market? Do they have stories worth telling, or lessons worth learning? These are the ghosts of games that never were.
With help from The Video Game History Foundation‘s Frank Cifaldi, The Strong Museum of Play‘s Andrew Borman, Games That Weren’t author/curator Frank Gasking, Tomb Raider superfan Ash Kaprielov, and a couple of old developer interviews, I round out season four by looking at the life and death (and afterlife) of Half-Life for Mac, Desert Bus, Citizens, and Core Design’s Tomb Raider: 10th Anniversary Edition — along with the strange fascination we have with games that didn’t get published.
Download the Episode here, listen to it on Spotify or your favourite podcast app or via a widget below: